[TUTO]Système arcade NESICAxLive fichiers et installation

Tutos concernant la configurations et les différents réglages des émulateurs existants.

Modérateurs : Nabubokon, Porko, Thesalan, Modérateurs

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 12 avr. 2017 - 15:32

alors c'est là ou ça me stresse ...
parce que moi j'ai déjà cette ligne ^^'
bon j'ai définitivement du foutre une connerie dans une conf

A noter que j'ai directement le "Game Loader All RH.exe" dans l'ini sans passer par un raccourci, mais je doute que ça change quoi que ce soit

Avatar de l’utilisateur
Crabi
Gourou
Gourou
Messages : 658
Inscription : 20 févr. 2013 - 00:00
Localisation : Toulouse
A remercié : 49 fois
A été remercié : 99 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Crabi » 12 avr. 2017 - 15:40

@gtranche oui ça ne devrait rien changer

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 12 avr. 2017 - 19:21

c'est bien ce qui me faisait peur ....

Code : Tout sélectionner

[3D Cosplay Mahjong]
Application=.\Emulators\Romfiles\NESICAxLive\3D Cosplay Mahjong - 401300\Game Loader All RH.exe
ExitMethod=WinClose Application
AppWaitExe=game.exe
FadeWindow=3DCustomMahjong
et je viens de tester
même en le lançant à la main avant de lancer le jeu en question ça ne fonctionne pas.
Je devrais déjà essayer de regarder avec un autre jeu je pense mais bon si déjà je n'y arrive pas avec celui la :)

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 12 avr. 2017 - 23:37

Du coup nouveau test ...
Impossible de le faire marcher avec joytokey déjà lancé sur persona 4, je n'ai peut être pas la même version du launcher (j'ai la version de la vidéo et non pas la dernière) et joytokey fonctionne sur hyperspin et/ou d'autres ému ... du coup je n'ai pas la moindre idée

Avatar de l’utilisateur
Crabi
Gourou
Gourou
Messages : 658
Inscription : 20 févr. 2013 - 00:00
Localisation : Toulouse
A remercié : 49 fois
A été remercié : 99 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Crabi » 12 avr. 2017 - 23:38

Envoi nous ton log (celui de rocketlauncher) on trouvera peut-être quelquechose

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 12 avr. 2017 - 23:58

Merci, parce que là je sèche

Code : Tout sélectionner

23:56:40:431 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
23:56:40:832 | RL |      INFO  | +391   | Main - System Specs:
					RocketLauncher Dir: F:\HeavyBox_HL3
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 10 Professionnel
					SKU: Professional
					Total Memory: 16316.41 MB
					Free Memory: 13632.64 MB
					Used Memory: 2683.770 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 8
					GPU 1 Name: NVIDIA GeForce GTX 750 Ti
					GPU 1 RAM: -2048.00 MB
					GPU 1 Driver Version: 21.21.13.7653
					Sound 1 Device: Périphérique High Definition Audio
					Sound 1 Status: Enabled
					Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
					Sound 2 Status: Enabled
					Sound 3 Device: NVIDIA High Definition Audio
					Sound 3 Status: Enabled
					OS Language: French_Standard
					System Locale: fr-FR
					Formats Locale: fr-FR
					Windows UI Language: fr-FR
					Text Encoding: Windows-1252
					OS Admin Status: No
					RL Compatibility Flags: 
					Latest .Net Version: v4.0.30319
					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape]  (Primary)
					Current AHK Desktop Width: 1920
					Current AHK Desktop Height: 1080
					Monitor #1 DPI: 100
					ErrorMode: 0
					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
					AHK Version: 1.1.13.00
					Unicode: No
23:56:40:832 | RL |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\RocketLauncher.exe exists
23:56:40:832 | RL |      INFO  | +15    | Main - Raw CLI received: "-s NESICAxLive -r 3D Cosplay Mahjong -f F:\HeavyBox_HL3\HyperSpin.exe -p HyperSpin -c 1 -o 1"
23:56:40:832 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
23:56:40:833 | RL |      INFO  | +0     | Main - RocketLauncher received "NESICAxLive" and "3D Cosplay Mahjong"
23:56:40:835 | RL |      INFO  | +0     | Main - Did not find a "F:\HeavyBox_HL3\Settings\NESICAxLive\Game Options.ini" file, skipping any game-specific options.
23:56:40:835 | RL |      INFO  | +0     | Main - 3D Cosplay Mahjong is using the default emulator: PClauncher
23:56:40:835 | RL |      INFO  | +0     | Main - Checking for a [PClauncher] section in F:\HeavyBox_HL3\Settings\NESICAxLive\Emulators.ini
23:56:40:835 | RL |      INFO  | +0     | Main - Checking for a [PClauncher] section in F:\HeavyBox_HL3\Settings\Global Emulators.ini
23:56:40:835 | RL |      INFO  | +0     | Main - Found [PClauncher] in F:\HeavyBox_HL3\Settings\Global Emulators.ini
23:56:40:835 | RL |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\Modules\PClauncher\PCLauncher.ahk exists
23:56:40:835 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
23:56:40:835 | RL |      INFO  | +0     | Main - 3D Cosplay Mahjong will use module: F:\HeavyBox_HL3\Modules\PClauncher\PCLauncher.ahk
23:56:40:851 | RL |      INFO  | +16    | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher".
23:56:40:851 | RL |      INFO  | +0     | Main - INI Keys read
23:56:40:851 | RL |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\Module Extensions\7z.exe exists
23:56:40:851 | RL |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\Module Extensions\7z.dll exists
23:56:40:851 | RL |      INFO  | +0     | Main - "3D Cosplay Mahjong" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
23:56:40:851 | RL |      INFO  | +0     | CheckPaths - Started
23:56:40:851 | RL |      INFO  | +0     | CheckPaths - Looking for rom: F:\HeavyBox_HL3\Emulators\Romfiles\NESICAxLive\3D Cosplay Mahjong.lnk
23:56:40:851 | RL |      INFO  | +0     | CheckPaths - Found rom: F:\HeavyBox_HL3\Emulators\Romfiles\NESICAxLive\3D Cosplay Mahjong.lnk
23:56:40:851 | RL |      INFO  | +0     | CheckPaths - Ended
23:56:40:851 | RL |      INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------
					
					#NoTrayIcon
					#InstallKeybdHook
					MiscUtils.DetectHiddenWindows("On")
					SetTitleMatchMode, 2
					SendMode, Event
					Global RLLog
					Global RLObject
					0 := "12"
					rlPath := "F:\HeavyBox_HL3"
					pluginPath := "F:\HeavyBox_HL3\Plugins"
					pluginName := "HyperSpin"
					pluginExt := ".plugin"
					contextOnExit := "1"
					rlMode := ""
					rlTitle := "RocketLauncher"
					rlVersion := "1.2.0.1"
					rlAuthor := "djvj"
					rlURL := "www.rlauncher.com"
					langFile := "F:\HeavyBox_HL3\Data\Language\Localization.ini"
					primMonitor := "1"
					frontendPID := ""
					frontendPath := "F:\HeavyBox_HL3"
					frontendExe := "HyperSpin.exe"
					frontendExt := "exe"
					frontendName := "HyperSpin"
					frontendDrive := "F"
					exitEmulatorKey := "vkBAsc01B"
					restoreFE := "Restore"
					exitScriptKey := "~q & ~s"
					toggleCursorKey := "~e & ~t"
					emuFullPath := ""
					emuPath := ""
					emuName := "PClauncher"
					emuExt := ""
					baseRomPath := ""
					romPath := "F:\HeavyBox_HL3\Emulators\Romfiles\NESICAxLive"
					romPathFromIni := "F:\HeavyBox_HL3\Emulators\Romfiles\NESICAxLive"
					romExtension := ".lnk"
					romExtensionOrig := ".lnk"
					romExtensions := "lnk|ahk"
					executable := ""
					systemDbName := "NESICAxLive"
					systemName := "NESICAxLive"
					dbPath := ""
					dbName := "3D Cosplay Mahjong"
					dbExt := ""
					romFoundByExt := ""
					romName := "3D Cosplay Mahjong"
					romMapPath := ""
					romMappingEnabled := "false"
					romMappingLaunchMenuEnabled := "false"
					romMappingFirstMatchingExt := "false"
					romMappingShowAllRomsInArchive := "true"
					romMappingNumberOfGamesByScreen := "7"
					romMappingHideParent := "false"
					romMappingMenuWidth := "400"
					romMappingMenuMargin := "65"
					romMappingTextFont := "Bebas Neue"
					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
					romMappingDisabledTextColor := "ff888888"
					romMappingTextSizeDifference := "7"
					romMappingTextMargin := "15"
					romMappingTitleTextFont := "Bebas Neue"
					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
					romMappingTitle2TextFont := "Bebas Neue"
					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
					romMappingGameInfoTextFont := "Bebas Neue"
					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
					romMappingGameNameTextFont := "Bebas Neue"
					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
					romMappingBackgroundBrush := "aa000000"
					romMappingColumnBrush := "33000000"
					romMappingButtonBrush1 := "6f000000"
					romMappingButtonBrush2 := "33000000"
					romMappingBackgroundAlign := "Stretch and Lose Aspect"
					romMappingMenuFlagWidth := "55"
					romMappingMenuFlagSeparation := "7"
					romMappingDefaultMenuList := "FullList"
					romMappingSingleFilteredRomAutomaticLaunch := "false"
					altArchiveNameOnly := ""
					altRomNameOnly := ""
					altArchiveAndRomName := ""
					altArchiveAndManyRomNames := ""
					altRomNamesOnly := ""
					romMapScenario := ""
					skipchecks := "false"
					romMatchExt := "false"
					blockInputTime := "0"
					blockInputFile := "F:\HeavyBox_HL3\Module Extensions\BlockInput.exe"
					errorLevelReporting := "false"
					lockLaunch := "false"
					lockLaunchGame := ""
					screenRotationAngle := "0"
					screenRotationAngleGame := ""
					setResolution := ""
					logFile := ""
					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
					logLevel := "3"
					logShowDebugConsole := "false"
					logShowCommandWindow := "false"
					logCommandWindow := "false"
					logIncludeModule := "true"
					logIncludeFileProperties := "true"
					logIncludeDLLLogs := "false"
					errorSounds := "true"
					rlDebugConsoleStdout := ""
					sysLang := "French_Standard"
					sysType := "64-bit"
					broadcastWindowTitle := ""
					navUpKey := "Up"
					navDownKey := "Down"
					navLeftKey := "Left"
					navRightKey := "Right"
					navSelectKey := "Enter"
					navP2UpKey := "Numpad8"
					navP2DownKey := "Numpad2"
					navP2LeftKey := "Numpad4"
					navP2RightKey := "Numpad6"
					navP2SelectKey := "NumpadEnter"
					originalWidth := "1920"
					originalHeight := "1080"
					vdEnabled := "false"
					vdFullPath := ""
					vdUseSCSI := "true"
					vdDriveLetter := ""
					vdDriveLetterScsi := ""
					vdAddDrive := "true"
					demulShooterPath := ""
					servoStikEnabled := "false"
					servoStikExitMode := "false"
					ledblinkyEnabled := "false"
					ledblinkySystemName := ""
					ledblinkyFullPath := ""
					ledblinkyProfilePath := "F:\HeavyBox_HL3\Profiles\LEDBlinky"
					ledblinkyRLProfile := "F:\HeavyBox_HL3\Profiles\LEDBlinky\RocketLauncher"
					winIPACFullPath := ""
					ultraMapEnabled := "false"
					ultraMapFullPath := ""
					emuIdleShutdown := "0"
					launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
					cursorSize := ""
					hideCursor := "true"
					hideEmu := "false"
					hideFE := "false"
					suspendFE := "false"
					fadeIn := "true"
					fadeInDuration := "400"
					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
					fadeInDelay := "0"
					fadeInExitDelay := "0"
					fadeOutExitDelay := "0"
					fadeOut := "false"
					fadeOutExtraScreen := "false"
					fadeOutDuration := "500"
					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
					fadeOutDelay := "0"
					fadeLyrInterpolation := "7"
					fadeMuteEmulator := "false"
					fadeUseBackgrounds := "false"
					fadeClickThrough := "false"
					fadeSounds := "true"
					fade7zProgressMode := "extraction"
					fadeWidthBaseRes := "1920"
					fadeHeightBaseRes := "1080"
					fadeLyr1Color := "FF000000"
					fadeLyr1AlignImage := "Stretch and Lose Aspect"
					fadeLyr2Pos := "Stretch and Lose Aspect"
					fadeLyr2X := "0"
					fadeLyr2Y := "0"
					fadeLyr2W := ""
					fadeLyr2H := ""
					fadeLyr2Adjust := "1"
					fadeLyr2PicPad := "0"
					fadeLyr2Prefix := "Extra Layer 1 - Console"
					fadeLyr3Pos := "Center"
					fadeLyr3X := "450"
					fadeLyr3Y := "450"
					fadeLyr3W := ""
					fadeLyr3H := ""
					fadeLyr3Adjust := "1"
					fadeLyr3PicPad := "0"
					fadeLyr3Speed := "750"
					fadeLyr3Animation := "DefaultFadeAnimation"
					fadeLyr37zAnimation := "DefaultFadeAnimation"
					fadeLyr3Type := "imageandbar"
					fadeLyr3ImgFollow7zProgress := "true"
					fadeLyr3Repeat := "1"
					fadeLyr3BackImageTransparency := "30"
					fadeLyr3StaticPos := "No Alignment"
					fadeLyr3StaticX := "0"
					fadeLyr3StaticY := "870|1575"
					fadeLyr3StaticW := ""
					fadeLyr3StaticH := ""
					fadeLyr3StaticAdjust := "1"
					fadeLyr3StaticPicPad := "0"
					fadeLyr3StaticPrefix := "Info Bar"
					fadeLyr4Adjust := "1"
					fadeLyr4X := "1792|952"
					fadeLyr4Y := "891|1596"
					fadeLyr4W := "128"
					fadeLyr4H := ""
					fadeLyr4Pos := "No Alignment"
					fadeLyr4FPS := "50"
					fadeLyr4PicPad := "0"
					fadeTranspGifColor := "FFFFFF"
					fadeBarWindow := "Image"
					fadeBarWindowX := ""
					fadeBarWindowY := ""
					fadeBarWindowW := "900"
					fadeBarWindowH := ""
					fadeBarWindowR := "30"
					fadeBarWindowM := "30"
					fadeBarWindowHatchStyle := "8"
					fadeBar := "7zOnly"
					fadeProgressDuration := "0"
					fadeBarBack := "true"
					fadeBarBackColor := "FF555555"
					fadeBarH := "30"
					fadeBarR := "10"
					fadeBarColor := "DD00BFFF"
					fadeBarHatchStyle := "8"
					fadeBarPercentageText := "true"
					fadeBarInfoText := "true"
					fadeBarXOffset := "0"
					fadeBarYOffset := "150"
					fadeRomInfoDescription := "filtered text"
					fadeRomInfoSystemName := "image"
					fadeRomInfoYear := "text with label"
					fadeRomInfoDeveloper := "text with label"
					fadeRomInfoPublisher := "text with label"
					fadeRomInfoGenre := "disabled"
					fadeRomInfoRating := "image"
					fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
					fadeRomInfoTextPlacement := "User Defined"
					fadeRomInfoTextMargin := "7"
					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
					fadeStats_Number_of_Times_Played := "text with label"
					fadeStats_Last_Time_Played := "text with label"
					fadeStats_Average_Time_Played := "text with label"
					fadeStats_Total_Time_Played := "text with label"
					fadeStats_System_Total_Played_Time := "text with label"
					fadeStats_Total_Global_Played_Time := "text with label"
					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
					fadeStatsInfoTextPlacement := "topRight"
					fadeStatsInfoTextMargin := "7"
					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
					fadeText1X := "0"
					fadeText1Y := "0"
					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
					fadeText1 := "Loading Game"
					fadeText2X := "0"
					fadeText2Y := "0"
					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
					fadeText2 := "Extraction Complete, Ready"
					fadeText3 := "Loading Game"
					fadeText4 := "Loading Complete"
					fadeFont := "Bebas Neue"
					fadeSystemAndRomLayersOnly := "false"
					fadeExtractionTime := "disabled"
					fadeExtractionTimeTextX := "0"
					fadeExtractionTimeTextY := "0"
					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
					fadeInterruptKey := ""
					detectFadeErrorEnabled := "true"
					fadeImgPath := "F:\HeavyBox_HL3\Media\Fade"
					RLDataPath := "F:\HeavyBox_HL3\Data"
					RLMediaPath := "F:\HeavyBox_HL3\Media"
					RLErrSoundPath := "F:\HeavyBox_HL3\Media\Sounds\Error"
					modulesPath := "F:\HeavyBox_HL3\Modules"
					moduleFullName := "F:\HeavyBox_HL3\Modules\PClauncher\PCLauncher.ahk"
					moduleName := "PCLauncher"
					modulePath := "F:\HeavyBox_HL3\Modules\PClauncher"
					moduleExtension := "ahk"
					moduleExtensionsPath := "F:\HeavyBox_HL3\Module Extensions"
					libPath := "F:\HeavyBox_HL3\Lib"
					sevenZEnabled := "false"
					sevenZPath := "F:\HeavyBox_HL3\Module Extensions\7z.exe"
					sevenZDllPath := "F:\HeavyBox_HL3\Module Extensions\7z.dll"
					sevenZExtractPath := "F:\HeavyBox_HL3\Emulators\Romfiles\temp"
					sevenZExtractPathOrig := ""
					sevenZAttachSystemName := "false"
					sevenZDelTemp := "true"
					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
					sevenZGamesToKeep := ""
					sevenZDeletePerSystem := "false"
					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
					7zExtractPath := "F:\HeavyBox_HL3\Emulators\Romfiles\temp"
					mgEnabled := "false"
					mgKey := "~NumpadSub"
					mgBackgroundColor := "FF000000"
					mgSidePadding := "0.2"
					mgWidthBaseRes := "1920"
					mgHeightBaseRes := "1080"
					mgYOffset := "500|800"
					mgFont := "Arial"
					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
					mgText1Text := "Please select a game"
					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
					mgText2Offset := "100"
					mgUseSound := "true"
					mgSoundfreq := "300"
					mgExitEffect := "none"
					mgSelectedEffect := "rotate"
					mgUseGameArt := "false"
					mgCandidate := ""
					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
					mgOnLaunch := "false"
					pauseEnabled := "false"
					pauseKey := "~NumpadAdd"
					pauseBackToMenuBarKey := "X"
					pauseZoomInKey := "C"
					pauseZoomOutKey := "V"
					pauseScreenshotKey := "~PrintScreen"
					pauseHiToTextPath := "F:\HeavyBox_HL3\Module Extensions\HiToText.exe"
					pauseSaveStateKeyCodes := ""
					pauseLoadStateKeyCodes := ""
					keyboardEncoder := ""
					keyboardEncoderEnabled := "false"
					keymapperEnabled := "true"
					keymapperAHKMethod := "false"
					keymapper := "joytokey"
					xpadderFullPath := "F:\Utilities\Xpadder\xpadder.exe"
					joyToKeyFullPath := "F:\HeavyBox_HL3\Tools\JoyToKey_en\JoyToKey.exe"
					profilePath := "F:\HeavyBox_HL3\Profiles"
					keymapperProfilePath := "F:\HeavyBox_HL3\Profiles\joytokey"
					keymapperFrontEndProfileName := "RocketLauncherUI"
					keymapperFrontEndProfile := "joytokey"
					keymapperRocketLauncherProfileEnabled := "true"
					joyIDsEnabled := "false"
					joyIDsPreferredControllersGlobal := ""
					joyIDsPreferredControllersSystem := "use_global"
					joyIDsPreferredControllersOnExit := ""
					CustomJoyNamesEnabled := "false"
					CustomJoyNames := ""
					rotateMethod := "false"
					FEProfile := "F:\HeavyBox_HL3\Profiles\joytokey\RocketLauncherUI"
					defaultProfile := "F:\HeavyBox_HL3\Profiles\joytokey\_Default"
					systemProfile := "F:\HeavyBox_HL3\Profiles\joytokey\NESICAxLive"
					xPadderSystemProfile := "F:\HeavyBox_HL3\Profiles\joytokey\NESICAxLive\_Default"
					emuProfile := "F:\HeavyBox_HL3\Profiles\joytokey\NESICAxLive\PClauncher"
					romProfile := "F:\HeavyBox_HL3\Profiles\joytokey\NESICAxLive\3D Cosplay Mahjong"
					RocketLauncherProfile := "F:\HeavyBox_HL3\Profiles\joytokey\RocketLauncher"
					blankProfile := "F:\HeavyBox_HL3\Profiles\joytokey\blank"
					ahkFEProfile := "F:\HeavyBox_HL3\Profiles\AHK\RocketLauncherUI"
					ahkDefaultProfile := "F:\HeavyBox_HL3\Profiles\AHK\_Default"
					ahkSystemProfile := "F:\HeavyBox_HL3\Profiles\AHK\NESICAxLive"
					ahkEmuProfile := "F:\HeavyBox_HL3\Profiles\AHK\NESICAxLive\PClauncher"
					ahkRomProfile := "F:\HeavyBox_HL3\Profiles\AHK\NESICAxLive\3D Cosplay Mahjong"
					ahkRocketLauncherProfile := "F:\HeavyBox_HL3\Profiles\AHK\RocketLauncher"
					bezelEnabled := "false"
					bezelICEnabled := "false"
					shaderName := "false"
					shaderColor := ""
					shaderTransparency := ""
					statisticsEnabled := "true"
					pressDuration := "-1"
					emuVolume := "1"
					dxwndIni := "F:\HeavyBox_HL3\Module Extensions\dxwnd\dxwnd.ini"
					dxwndFullPath := "F:\HeavyBox_HL3\Module Extensions\dxwnd\dxwnd.exe"
					qResFullPath := "F:\HeavyBox_HL3\Module Extensions\QRes.exe"
					mon1O := ""
					pacDrivedllFile := "F:\HeavyBox_HL3\Module Extensions\PacDrive32.dll"
					userFadeAnimIniFile := "F:\HeavyBox_HL3\Lib\User Fade Animations.ini"
					testFile := ""
					testDuration := ""
					initialErrorMode := "0"

23:56:40:867 | RL |      INFO  | +15    | BuildScript - Loaded XHotkey Init.ahk scripts
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Validating module
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Validation complete
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Module:
					MEmu := "PCLauncher"
					MEmuV := "N/A"
					MURL := ["http://www.rlauncher.com/wiki/index.php?title=PCLauncher"]
					MAuthor := ["djvj"]
					MVersion := "2.2.7"
					MCRC := "5814E2E"
					iCRC := "28F444EF"
					MID := "635243126483565041"
					MSystem := ["American Laser Games","Arcade PC","Doujin Soft","Examu eX-BOARD","Fan Remakes","Games for Windows","Konami e-Amusement","Konami Bemani","Microsoft Windows","PCLauncher","PC Games","Singstar","Steam","Steam Big Picture","Taito Type X","Taito Type X2","Touhou","Touhou Project","Ultrastar","Ultrastar Deluxe","Windows Games"]
					;----------------------------------------------------------------------------
					; Notes:
					; Use the examples in the ini, in your Modules\PCLauncher\ folder, to add more applications.
					; PCLauncher supports per-System inis. Copy your PCLauncher ini in the same folder and rename it to match the System's Name. Use this if you have games with the same name across multiple systems.
					; Read the tooltips for each module setting in RocketLauncherUI for the definitions of each key and help using them.
					; For information on how to use this module and what all the settings do, please see http://www.rlauncher.com/wiki/index.php?title=PCLauncher
					;----------------------------------------------------------------------------
					StartModule()
					
					moduleIni.CheckFile("Could not find """ . moduleIni.FileFullPath . """`n`nRocketLauncherUI will create this file when you configure your first game to be used with the " . MEmu . " module.")
					
					Application := moduleIni.Read(dbName, "Application",,,1)
					AppWaitExe := moduleIni.Read(dbName, "AppWaitExe",,,1)
					DiscImage := moduleIni.Read(dbName, "DiscImage",,,1)
					DXWndGame := moduleIni.Read(dbName, "DXWndGame",,,1)
					DXWndMaximizeWindow := moduleIni.Read(dbName, "DXWndMaximizeWindow",,,1)
					ExitMethod := moduleIni.Read(dbName, "ExitMethod",,,1)
					FadeTitle := moduleIni.Read(dbName, "FadeTitle",,,1)
					FadeTitleWaitTillActive := moduleIni.Read(dbName, "FadeTitleWaitTillActive","true",,1)
					FadeTitleTimeout := moduleIni.Read(dbName, "FadeTitleTimeout",,,1)
					FadeInExitSleep := moduleIni.Read(dbName, "FadeInExitSleep",,,1)
					HideConsole := moduleIni.Read(dbName, "HideConsole",,,1)
					OriginGame := moduleIni.Read(dbName, "OriginGame",,,1)
					Parameters := moduleIni.Read(dbName, "Parameters",,,1)
					PostLaunch := moduleIni.Read(dbName, "PostLaunch",,,1)
					PostLaunchParameters := moduleIni.Read(dbName, "PostLaunchParameters",,,1)
					PostLaunchSleep := moduleIni.Read(dbName, "PostLaunchSleep",,,1)
					PostExit := moduleIni.Read(dbName, "PostExit",,,1)
					PostExitParameters := moduleIni.Read(dbName, "PostExitParameters",,,1)
					PostExitSleep := moduleIni.Read(dbName, "PostExitSleep",,,1)
					PreLaunch := moduleIni.Read(dbName, "PreLaunch",,,1)
					PreLaunchParameters := moduleIni.Read(dbName, "PreLaunchParameters",,,1)
					PreLaunchMode := moduleIni.Read(dbName, "PreLaunchMode",,,1)
					PreLaunchSleep := moduleIni.Read(dbName, "PreLaunchSleep",,,1)
					SteamID := moduleIni.Read(dbName, "SteamID",,,1)
					WorkingFolder := moduleIni.Read(dbName, "WorkingFolder",,,1)
					bezelTopOffset := moduleIni.Read(dbName, "BezelTopOffset","0",,1)
					bezelBottomOffset := moduleIni.Read(dbName, "BezelBottomOffset","0",,1)
					bezelLeftOffset := moduleIni.Read(dbName, "BezelLeftOffset","0",,1)
					bezelRightOffset := moduleIni.Read(dbName, "BezelRightOffset","0",,1)
					BezelFixedResMode := moduleIni.Read(dbName, "BezelFixedResMode","false",,1)
					HideWindowTitleBar := moduleIni.Read(dbName, "HideWindowTitleBar","true",,1)
					HideWindowBorder := moduleIni.Read(dbName, "HideWindowBorder","true",,1)
					HideWindowMenuBar := moduleIni.Read(dbName, "HideWindowMenuBar","true",,1)
					HideDecoratorsAfterMove := moduleIni.Read(dbName, "HideDecoratorsAfterWindowMove","false",,1)
					HideWindowBorderFirst := moduleIni.Read(dbName, "HideWindowBorderFirst","false",,1)
					Fullscreen := moduleIni.Read(dbName, "Fullscreen",,,1)
					
					If (!Application && !SteamID) { ; This app cannot be launched if no info exists already in the ini and this is not a steam game
						ScriptError("You have not set up " . dbName . " in RocketLauncherUI yet, so PCLauncher does not know what exe, FadeTitle, and/or SteamID to watch for.")
					}
					
					; Configuring bezel settings that would normally be set in BezelLabel
					If (HideWindowTitleBar = "false")
						disableHideTitleBar := true
					If (HideWindowBorder = "false")
						disableHideBorder := true
					If (HideWindowMenuBar = "false")
						disableHideToggleMenu := true
					If (HideDecoratorsAfterMove = "true")
						hideDecoratorsAfterWindowMove := true
					If (HideWindowBorderFirst = "true")
						hideBorderFirst := true
					
					If Fullscreen {
						;Warn user if fullscreen is set, but no custom game user function file exists for this game
						gameUserFunc := new File(libPath . "\Lib\User Functions\" . systemName . "\" . dbName . ".ahk")
						If (!gameUserFunc.Exist()) {
							RLLog.Warning("PCLauncher - You have configured a fullscreen setting for this game, but no GameUserFunction file exists at '" . gameUserFunc.FileFullPath . "' therefore the fullscreen setting won't have any effect until you create such file and implement the proper SetFullscreen function")
						}
					}
					
					BezelGUI()
					FadeInStart()
					If (BezelFixedResMode = "true")
						BezelStart("fixResMode")
					Else
						BezelStart()
					
					If Application {
						primaryExe := new Emulator(Application)		; instantiate primary application executable object
					}
					
					If (AppWaitExe != "") {
						AppWaitExe := new Process(AppWaitExe)
					}
					
					If FadeTitle {
						FadeTitleObj := StringUtils.ParsePCTitle(FadeTitle)
						appPrimaryWindow := new Window(new WindowTitle(FadeTitleObj.Title,FadeTitleObj.Class))	; instantiate primary application window object
					}
					
					; If Application needs a cd/dvd image in the drive, mount it in DT first
					If DiscImage {
						RLLog.Info("PCLauncher - Application is a Disc Image, mounting it in DT")
						appIsImage := 1
						DiscImage := new File(GetFullName(DiscImage))	; convert a relative path defined in the PCLauncher ini to absolute
						DiscImage.CheckFile("Cannot find this DiscImage for " . dbName . ":`n" . DiscImage.FileFullPath)
						; StringUtils.SplitPath(DiscImage,"",ImagePath,ImageExt,ImageName)
						If StringUtils.Contains(DiscImage.FileExt,"mds|mdx|b5t|b6t|bwt|ccd|cue|isz|nrg|cdi|iso|ape|flac")
						{	VirtualDrive("get")	; get the vdDriveLetter
							; VirtualDrive("mount",ImagePath . "\" . ImageName . "." . ImageExt)
							VirtualDrive("mount",DiscImage.FileFullPath)
						} Else
							ScriptError("You defined a DiscImage, but it is not a supported format for this module and/or DT:`nccd,cdi,cue,iso,isz,nrg")
					}
					
					; Verify module's settings are set
					CheckSettings()
					
					If PreLaunch {
						RLLog.Info("PCLauncher - PreLaunch set by user, running: " . PreLaunch)
						PreLaunchParameters := If (!PreLaunchParameters or PreLaunchParameters="ERROR") ? "" : PreLaunchParameters
						If (preLaunchMode = "run") {
							errLevel := PreLaunchExe.Run(If PreLaunchIsURL ? "" : PreLaunchParameters,,,,,(If PreLaunchIsURL ? "" : 1))	; If this is a url, do not send params
							If errLevel
								ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.")
							TimerUtils.Sleep(PreLaunchSleep)
						} Else {
							errLevel := PreLaunchExe.RunWait(If PreLaunchIsURL ? "" : PreLaunchParameters,,(If PreLaunchIsURL ? "" : 1))	; If this is a url, do not send params
							If errLevel
								ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.")
						}
					}
					
					If (DXWndGame = "true")		; start dxwnd if needed
						DxwndRun()
					
					Fullscreen := If BezelEnabled() ? "false" : Fullscreen
					FullscreenParams := CustomFunction.SetFullscreenPreLaunch(Fullscreen)
					If (FullscreenParams) {
						RLLog.Debug("PCLauncher - Setting fullscreen parameters to : " . FullscreenParams)
						Parameters .= " " . FullscreenParams
					}
					
					If StringUtils.Contains(mode,"steam|steambp")	; steam launch
						Steam(SteamID, primaryExe.FileFullPath, Parameters)
					Else If (mode = "origin")		; origin launch
						Origin(primaryExe.FileName, primaryExe.FilePath, Parameters)
					Else {
						If (mode = "url")
						{	RLLog.Info("PCLauncher - Launching URL.")
							errLevel := primaryExe.Run()
						} Else {	; standard launch
							RLLog.Info("PCLauncher - Launching a standard application.")
							If (HideConsole = "true" and primaryExe.FileExt = "bat") {
								RLLog.Info("PCLauncher - Hiding DOS console for bat file.")
								objShell := ComObjCreate("WScript.Shell")
								objShell.CurrentDirectory := If WorkingFolder ? WorkingFolder : primaryExe.FilePath
								errLevel := objShell.Run("""" . primaryExe.FileName . """ " . Parameters, 0, false)
							}
							Else
								errLevel := primaryExe.Run(Parameters,,,,,1,If WorkingFolder ? WorkingFolder : "")
						}
						If errLevel
							ScriptError("There was a problem launching your " . (If appIsImage ? "ImageExe" : "Application") . ". Please check it is a valid executable.")
					}
					
					If PostLaunch {
						RLLog.Info("PCLauncher - PostLaunch set by user, running: " . PostLaunch)
						PostLaunchExe := new Process(PostLaunch)
						PostLaunchParameters := If (!PostLaunchParameters or PostLaunchParameters="ERROR") ? "" : PostLaunchParameters
						errLevel := PostLaunchExe.Run(If PostLaunchIsURL ? "" : PostLaunchParameters,,,,,(If PostLaunchIsURL ? "" : 1))	; If this is a url, do not send params
						If errLevel
							ScriptError("There was a problem launching your PostLaunch application. Please check it is a valid executable.")
						TimerUtils.Sleep(PostLaunchSleep)
					}
					
					If FadeTitle {
						RLLog.Info("PCLauncher - FadeTitle set by user, waiting for """ . appPrimaryWindow.WinTitle.GetWindowTitle() . """")
						
						If (FadeTitleTimeout)
							appPrimaryWindow.Wait(FadeTitleTimeout)
						Else
							appPrimaryWindow.Wait()
						
						If (FadeTitleWaitTillActive = "true")
							appPrimaryWindow.WaitActive()
					} Else If AppWaitExe {
						RLLog.Info("PCLauncher - FadeTitle not set by user, but AppWaitExe is. Waiting for AppWaitExe: " . AppWaitExe.FileName)
						AppWaitExe.Process("Wait",15)
						If (AppWaitExe.PID = 0)
							ScriptError("PCLauncher - There was an error getting the Process ID of your AppWaitExe """ . AppWaitExe.FileName . """. Please try setting a FadeTitle instead.")
					} Else If SteamIDExe {
						RLLog.Info("PCLauncher - FadeTitle and AppWaitExe not set by user, but SteamIDExe was found. Waiting for SteamIDExe: " . SteamIDExe.FileFullPath)
						SteamIDExe.Process("Wait",15)	; wait 15 seconds for this process to launch
						If (SteamIDExe.PID = 0)
							ScriptError("PCLauncher - There was an error getting the Process ID from your SteamIDExe for """ . dbName . """. Please try setting a FadeTitle instead.")
					} Else If primaryExe.PID {
						RLLog.Info("PCLauncher - FadeTitle and AppWaitExe not set by user, but a PID for the primary application was found. Waiting for PID: " . primaryExe.PID)
						appPrimaryWindow.PID := primaryExe.PID	; store the PID of the primary exe into the window object
						appPrimaryWindow.Wait(,primaryExe.PID)	; only wait for the pid, not any other window element
						appPrimaryWindow.WaitActive(,primaryExe.PID)
					} Else
						RLLog.Error("PCLauncher - FadeTitle and AppWaitExe not set by user and no AppPID found from an Application, PCLauncher has nothing to wait for")
					
					If (DXWndGame = "true" and (DXWndMaximizeWindow = "aspect" or DXWndMaximizeWindow = "stretch"))
						appPrimaryWindow.Maximize(If (DXWndMaximizeWindow="aspect") ? "true" : "false")
					
					BezelDraw()
					
					TimerUtils.Sleep(FadeInExitSleep)	; PCLauncher setting for some stubborn games that keeps the fadeIn screen up a little longer
					FadeInExit()
					
					If AppWaitExe {
						If !FadeTitle {
							RLLog.Info("PCLauncher - Creating a window based on the AppWaitExe because FadeTitle was not set")
							appPrimaryWindow := new Window(new WindowTitle(,,,,AppWaitExe.PID))	; instantiate AppWaitExe window object
							appPrimaryWindow.Wait()
							appPrimaryWindow.Get("ID")
							appPrimaryWindow.WinTitle.PID := ""	; remove PID from future window matches
							appPrimaryWindow.WinTitle.ID := appPrimaryWindow.ID	; inject hwnd ID so future matches use it instead
						}
						RLLog.Info("PCLauncher - Waiting for AppWaitExe """ . AppWaitExe.FileName . """ to close.")
						AppWaitExe.Process("WaitClose")
					} Else If FadeTitle {	; If fadeTitle is set and no appPID was created.
						RLLog.Info("PCLauncher - Waiting for FadeTitle """ . appPrimaryWindow.WinTitle.GetWindowTitle() . """ to close.")
						appPrimaryWindow.WaitClose()
					} Else If SteamIDExe {
						RLLog.Info("PCLauncher - Waiting for SteamIDExe """ . SteamIDExe.FileName . """ to close.")
						SteamIDExe.Process("WaitClose")
					} Else If primaryExe.PID {
						If !FadeTitle {
							RLLog.Info("PCLauncher - Creating a window based on the Primary Application """ . primaryExe.FileName . """ because FadeTitle nor AppWaitExe were set")
							appPrimaryWindow := new Window(new WindowTitle(,,,,primaryExe.PID))	; instantiate primary application window object
							appPrimaryWindow.Wait()
							appPrimaryWindow.Get("ID")
							appPrimaryWindow.WinTitle.PID := ""	; remove PID from future window matches
							appPrimaryWindow.WinTitle.ID := appPrimaryWindow.ID	; inject hwnd ID so future matches use it instead
						}
						RLLog.Info("PCLauncher - Waiting for the Primary Application PID """ . primaryExe.PID . """ to close.")
						primaryExe.Process("WaitClose")
					} Else
						ScriptError("Could not find a proper AppWaitExe`, FadeTitle`, or AppPID (from the launched Application). Try setting either an AppWaitExe or FadeTitle so the module has something to look for.")
					
					If PostExit {
						RLLog.Info("PCLauncher - PostExit set by user, running: " . PostExit)
						PostExitExe := new Process(PostExit)
						PostExitParameters := If (!PostExitParameters or PostExitParameters="ERROR") ? "" : PostExitParameters
						errLevel := PostExitExe.Run(If PostExitIsURL ? "" : PostExitParameters,,,,,(If PostExitIsURL ? "" : 1))	; If this is a url, do not send params
						If errLevel
							ScriptError("There was a problem launching your PostExit application. Please check it is a valid executable.")
						TimerUtils.Sleep(PostExitSleep)
					}
					
					; If Application is a cd/dvd image, unmount it in DT
					If appIsImage
						VirtualDrive("unmount")
					
					; Close steam if it was not open prior to launch, not really needed anymore because module knows how to launch if steam already running now
					; If (primaryExe.PID = 0)
						; Run, Steam.exe -shutdown, %SteamPath%	; close steam
					
					If (DXWndGame = "true")
						DxwndClose()
					
					BezelExit()
					FadeOutExit()
					ExitModule()
					
					CheckSettings() {
						Global Application,primaryExe
						Global PreLaunch,PreLaunchExe,PreLaunchIsURL
						Global PostLaunch,PostLaunchExe,PostLaunchIsURL
						Global PostExit,PostExitExe,PostExitIsURL
						Global moduleName,appIsImage,vdDriveLetter,SteamID,OriginGame,DXWndGame,mode,AppWaitExe,SteamIDExe,FadeTitle
						Global modulePath,fadeIn
						RLLog.Info("CheckSettings - Started")
					
						; These checks allow you to run URL and Steam browser protocol commands. Without them ahk would error out that it can't find the file. This is different than setting a SteamID but either work
						If (SteamID) {
							mode := "steam"	; setting module to use steam mode
							RLLog.Info("PCLauncher - SteamID is set, setting mode to: """ . mode . """")
						} Else If (StringUtils.SubStr(Application,1,3) = "ste") {
							mode := "steambp"	; setting module to use Steam Browser Protocol mode
							RLLog.Info("PCLauncher - Application is a Steam Browser Protocol, setting mode to: """ . mode . """")
						} Else If (StringUtils.SubStr(Application,1,4) = "http") {
							mode := "url"	; setting module to use url mode
							RLLog.Info("PCLauncher - Application is a URL, setting mode to: """ . mode . """")
						} Else If OriginGame {
							mode := "origin"	; setting module to use Origin mode
							StringUtils.BackslashCheck(primaryExe.FileFullPath,"Application")
							RLLog.Info("PCLauncher - Origin mode enabled. Will log in to Origin if required.")
						} Else If Application {
							mode := "standard"	; for standard launching
							StringUtils.BackslashCheck(primaryExe.FileFullPath,"Application")
							RLLog.Info("PCLauncher - Setting mode to: """ . mode . """")
						} Else	; error if no modes are used
							ScriptError("Please set an Application, SteamID, Steam Browser Protocol, or URL in " moduleName . ".ini for """ . dbName . """")
					
						If (SteamID && Application)	; do not allow 2 launching methods as module cannot know which should be used
							ScriptError("You are trying to use Steam and an Application, you must choose one or the other.")
					
						If ((mode = "steam" || mode = "steambp") && !AppWaitExe && !FadeTitle) { ; && fadeIn = "true") {	; If AppWaitExe or FadeTitle are defined, that will take precedence over the automatic method using the SteamIDs.ini
							SteamIDFile := new IniFile(modulePath . "\SteamIDs.ini")
							SteamIDFile.CheckFile()
							If !SteamID		; if this game does not have a SteamID defined
								StringUtils.SplitPath(Application,SteamID) ; try to grab the ID from the Application name
							SteamIDExe := SteamIDFile.ReadCheck(SteamID, "exe",,,1)
							If !SteamIDExe		; if it was still not found, error out
								ScriptError("You are using launching a Steam game but no way for the module to know what window to wait for after launching. Please set a AppWaitExe, FadeTitle, or make sure your SteamID and the correct exe is defined in the SteamIDs.ini",10)
							Else {
								RLLog.Info("PCLauncher - Found an exe in the SteamIDs.ini for this game: """ . SteamIDExe . """")
								SteamIDExe := new Process(SteamIDExe)
							}
						} Else If (mode = "url" && !AppWaitExe && !FadeTitle)
							ScriptError("You are using launching a URL but no way for the module to know what to window to wait for after launching. Please set a AppWaitExe or FadeTitle to your default application that gets launched when opening URLs.",10)
						
						If (appIsImage && !primaryExe.FilePath)	; if user only defined an exe for Application with no path, assume it will be found on the root dir of the image when mounted
							primaryExe.FilePath := vdDriveLetter . ":\"
						If (!primaryExe.FileName && mode = "standard" && (mode != "steam" || mode != "steambp"))
							ScriptError("Missing filename on the end of your Application in " . moduleName . ".ini:`n" . primaryExe.FileFullPath)
						If (!primaryExe.FileExt && mode = "standard" && (mode != "steam" || mode != "steambp"))
							ScriptError("Missing extension on your Application in " . moduleName . ".ini:`n" . primaryExe.FileFullPath)
					
						PreLaunchExe := AltAppCheck(PreLaunch,"PreLaunch",PreLaunchIsURL)
						PostLaunchExe := AltAppCheck(PostLaunch,"PostLaunch",PostLaunchIsURL)
						PostExitExe := AltAppCheck(PostExit,"PostExit",PostExitIsURL)
					
						If (mode = "standard")
							primaryExe.CheckFile("Cannot find this Application:`n" . primaryExe.FileFullPath)	; keeping this last so more descriptive errors will trigger first
						RLLog.Info("CheckSettings - Ended")
					}
					
					AltAppCheck(file,id,ByRef urlID) {
						If file {
							obj := new Process(file)
							urlID := If (StringUtils.SubStr(file,1,4)="http" || StringUtils.SubStr(file,1,3)="ste") ? 1:""
							If urlID
								RLLog.Info("PCLauncher - " . id . " is a URL or Steam Browser Protocol: " . file)
							Else {
								StringUtils.BackslashCheck(obj.FileFullPath,id)
								obj.CheckFile("Cannot find this " . id . " application:`n" . obj.FileFullPath)
							}
							Return obj
						}
					}
					
					HaltEmu:
						CustomFunction.HaltGame()
					Return
					
					RestoreEmu:
						CustomFunction.RestoreGame()
					Return
					
					CloseProcess:
						If (ExitMethod != "InGame") {
							FadeOutStart()
							If (ExitMethod = "Process Close AppWaitExe" && AppWaitExe) {
								RLLog.Info("CloseProcess - ExitMethod is ""Process Close AppWaitExe""")
								AppWaitExe.Process("Close")
							} Else If (ExitMethod = "WinClose AppWaitExe" && AppWaitExe) {
								RLLog.Info("CloseProcess - ExitMethod is ""WinClose AppWaitExe""")
								AppWaitExe.Process("Exist")
								AppWaitWindow := new Window(new WindowTitle(,,,,AppWaitExe.PID))
								AppWaitWindow.Close()
							} Else If (ExitMethod = "Process Close Application") {
								RLLog.Info("CloseProcess - ExitMethod is ""Process Close Application""")
								primaryExe.Process("Close")
							} Else If (ExitMethod = "WinClose Application" && FadeTitle) {
								RLLog.Info("CloseProcess - ExitMethod is ""WinClose Close Application""")
								appPrimaryWindow.Close()
							} Else If (ExitMethod = "Send Alt+F4") {
								RLLog.Info("CloseProcess - ExitMethod is ""Send Alt+F4""")
								KeyUtils.Send("!{F4}")
							} Else {
								RLLog.Info("CloseProcess - Default ExitMethod`, using ""WinClose""")
								appPrimaryWindow.Close()
							}
						}
					Return

23:56:40:867 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
23:56:40:867 | RL |      INFO  | +0     | BuildScript - "F:\HeavyBox_HL3\Lib\User Functions\Global.ahk" not found
23:56:40:867 | RL |      INFO  | +0     | BuildScript - "F:\HeavyBox_HL3\Lib\User Functions\NESICAxLive.ahk" not found
23:56:40:867 | RL |      INFO  | +0     | BuildScript - "F:\HeavyBox_HL3\Lib\User Functions\Emulators\PClauncher.ahk" not found
23:56:40:867 | RL |      INFO  | +0     | BuildScript - "F:\HeavyBox_HL3\Lib\User Functions\NESICAxLive\Emulators\PClauncher.ahk" not found
23:56:40:867 | RL |      INFO  | +0     | BuildScript - "F:\HeavyBox_HL3\Lib\User Functions\NESICAxLive\3D Cosplay Mahjong.ahk" not found
23:56:40:867 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
23:56:40:867 | RL |      INFO  | +0     | Main - Module is built
23:56:40:867 | RL |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\AutoHotkey.dll exists
23:56:40:867 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
23:56:40:867 | RL |      INFO  | +0     | Main - Running module
23:56:41:051 | MD |      INFO  | +N/A   | Module initialized
23:56:41:051 | MD |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\Tools\JoyToKey_en\JoyToKey.exe exists
23:56:41:051 | MD |      INFO  | +0     | Keymapper - Loading joytokey
23:56:41:051 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load"
23:56:41:051 | MD |      INFO  | +0     | GetJoystickArray - Started
23:56:41:083 | MD |      INFO  | +31    | GetJoystickGUID - Started
23:56:41:083 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: F06E6AE24C00E7118001444553540000
23:56:41:083 | MD |      INFO  | +0     | GetJoystickGUID - Started
23:56:41:083 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: B0436CE24C00E7118002444553540000
23:56:41:083 | MD |      INFO  | +0     | GetJoystickArray - Ended
23:56:41:083 | MD |      INFO  | +0     | GetProfile - Loading Player 1 Profile -> F:\HeavyBox_HL3\Profiles\joytokey\NESICAxLive\NESICAxLive.cfg
23:56:41:083 | MD |      INFO  | +0     | RunJoyToKey - Started
23:56:41:083 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm
23:56:41:198 | MD |      INFO  | +110   | Process - WaitClose JoyToKey.exe 2
23:56:41:198 | MD |      INFO  | +0     | Run - Running: F:\HeavyBox_HL3\Tools\JoyToKey_en\JoyToKey.exe "F:\HeavyBox_HL3\Profiles\joytokey\NESICAxLive\NESICAxLive.cfg"
23:56:41:252 | MD |      INFO  | +46    | RunJoyToKey - Ended
23:56:41:252 | MD |      INFO  | +0     | RunKeymapper - Ended
23:56:41:252 | MD |      INFO  | +0     | StartModule - Started
23:56:41:252 | MD |      INFO  | +0     | StartModule - MEmu: PCLauncher
					MEmuV: N/A
					MURL: http://www.rlauncher.com/wiki/index.php?title=PCLauncher
					MAuthor: djvj
					MVersion: 2.2.7
					MCRC: 5814E2E
					iCRC: 28F444EF
					MID: 635243126483565041
					MSystem: American Laser Games|Arcade PC|Doujin Soft|Examu eX-BOARD|Fan Remakes|Games for Windows|Konami e-Amusement|Konami Bemani|Microsoft Windows|PCLauncher|PC Games|Singstar|Steam|Steam Big Picture|Taito Type X|Taito Type X2|Touhou|Touhou Project|Ultrastar|Ultrastar Deluxe|Windows Games
23:56:41:252 | MD |   WARNING  | +0     | StartModule - You have an unsupported System Name for this module: "NESICAxLive". Only the following System Names are suppported: ""
23:56:41:252 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
23:56:41:252 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Ouvrir" for "dialog.open"
23:56:41:252 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
23:56:41:252 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Démarrer" for "dialog.start"
23:56:41:252 | MD |      INFO  | +0     | PluginInit - Started
23:56:41:252 | MD |      INFO  | +0     | CheckFile - Checking if F:\HeavyBox_HL3\Databases\NESICAxLive\NESICAxLive.xml exists
23:56:41:252 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
23:56:41:252 | MD |      INFO  | +0     | BuildAssetsTable - Ended
23:56:41:252 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
23:56:41:283 | MD |      INFO  | +32    | BuildAssetsTable - Ended
23:56:41:283 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
23:56:41:283 | MD |      INFO  | +0     | BuildAssetsTable - Ended
23:56:41:283 | MD |      INFO  | +0     | PluginInit - Ended
23:56:41:283 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
23:56:41:336 | MD |      INFO  | +62    | StartModule - Ended
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [3D Cosplay Mahjong] - Application: .\Emulators\Romfiles\NESICAxLive\3D Cosplay Mahjong - 401300\Game Loader All RH.exe
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [3D Cosplay Mahjong] - AppWaitExe: game.exe
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - DiscImage: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - DXWndGame: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - DXWndMaximizeWindow: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [3D Cosplay Mahjong] - ExitMethod: WinClose Application
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeTitle: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeTitleWaitTillActive: true (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeTitleTimeout: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeInExitSleep: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - OriginGame: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PostLaunch: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PostLaunchParameters: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PostLaunchSleep: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PostExit: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PostExitParameters: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PostExitSleep: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunch: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunchParameters: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunchMode: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunchSleep: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - SteamID: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - WorkingFolder: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelTopOffset: 0 (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelBottomOffset: 0 (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelLeftOffset: 0 (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelRightOffset: 0 (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelFixedResMode: false (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowTitleBar: true (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowBorder: true (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowMenuBar: true (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - HideDecoratorsAfterWindowMove: false (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowBorderFirst: false (DEFAULT)
23:56:41:336 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: (NO VALUE)
23:56:41:336 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\HeavyBox_HL3\Media\Fade\NESICAxLive\_Default\Layer 1.png
23:56:41:467 | MD |      INFO  | +125   | DefaultAnimateFadeIn - Started, direction is: in
23:56:41:467 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
23:56:41:868 | MD |      INFO  | +406   | DefaultAnimateFadeIn - Ended
23:56:41:884 | MD |      INFO  | +16    | DefaultFadeAnimation - Started
23:56:41:884 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\HeavyBox_HL3\Media\Fade\_Default\Info Bar.png
23:56:41:884 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\HeavyBox_HL3\Media\Fade\NESICAxLive\_Default\Layer 3.png
23:56:41:915 | MD |      INFO  | +31    | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
23:56:41:915 | MD |      INFO  | +0     | BuildAssetsTable - Ended
23:56:41:915 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
23:56:41:915 | MD |      INFO  | +0     | BuildAssetsTable - Ended
23:56:42:052 | MD |      INFO  | +141   | DefaultFadeAnimation - Ended
23:56:42:052 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to F:\HeavyBox_HL3\Module Extensions\dxwnd\dxwnd.ini
23:56:42:052 | MD |      INFO  | +0     | CheckSettings - Started
23:56:42:052 | MD |      INFO  | +0     | PCLauncher - Setting mode to: "standard"
23:56:42:052 | MD |      INFO  | +0     | File.CheckFile - Checking if "F:\HeavyBox_HL3\Emulators\Romfiles\NESICAxLive\3D Cosplay Mahjong - 401300\Game Loader All RH.exe" exists
23:56:42:052 | MD |      INFO  | +0     | CheckSettings - Ended
23:56:42:052 | MD |      INFO  | +0     | PCLauncher - Launching a standard application.
23:56:42:052 | MD |      INFO  | +0     | Process.Run - Running: "F:\HeavyBox_HL3\Emulators\Romfiles\NESICAxLive\3D Cosplay Mahjong - 401300\Game Loader All RH.exe"
23:56:42:083 | MD |      INFO  | +31    | PCLauncher - FadeTitle not set by user, but AppWaitExe is. Waiting for AppWaitExe: game.exe
23:56:42:083 | MD |      INFO  | +0     | Process.Process - "Wait" "game.exe" 15
23:56:42:115 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage
23:56:42:184 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage8
23:56:42:253 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage17
23:56:42:315 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage25
23:56:42:368 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage33
23:56:42:433 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage42
23:56:42:500 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50
23:56:42:553 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage58
23:56:42:615 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage67
23:56:42:684 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage75
23:56:42:753 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage83
23:56:42:815 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage92
23:56:42:869 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
23:56:42:933 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
23:56:43:942 | MD |      INFO  | +1016  | DefaultAnimateFadeIn - Started, direction is: out
23:56:44:358 | MD |      INFO  | +406   | DefaultAnimateFadeIn - Ended
23:56:44:421 | MD |      INFO  | +62    | PCLauncher - Creating a window based on the AppWaitExe because FadeTitle was not set
23:56:44:421 | MD |      INFO  | +0     | Window.Wait - Waiting for window "ahk_pid 6536"
23:56:44:526 | MD |      INFO  | +110   | PCLauncher - Waiting for AppWaitExe "game.exe" to close.
23:56:44:526 | MD |      INFO  | +0     | Process.Process - "WaitClose" "game.exe" 
23:56:52:123 | MD |      INFO  | +7593  | ExitModule - Started
23:56:52:123 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
23:56:52:224 | MD |      INFO  | +110   | UpdateStatistics - Game section statistics updated.
23:56:52:224 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload"
23:56:52:224 | MD |      INFO  | +0     | GetJoystickArray - Started
23:56:52:224 | MD |      INFO  | +0     | GetJoystickGUID - Started
23:56:52:224 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: F06E6AE24C00E7118001444553540000
23:56:52:255 | MD |      INFO  | +31    | GetJoystickGUID - Started
23:56:52:255 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: B0436CE24C00E7118002444553540000
23:56:52:255 | MD |      INFO  | +0     | GetJoystickArray - Ended
23:56:52:255 | MD |      INFO  | +0     | RunJoyToKey - Started
23:56:52:255 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm
23:56:52:502 | MD |      INFO  | +234   | Process - WaitClose JoyToKey.exe 2
23:56:52:504 | MD |      INFO  | +0     | RunJoyToKey - Ended
23:56:52:504 | MD |      INFO  | +0     | RunKeymapper - Ended
23:56:52:523 | MD |      INFO  | +32    | ExitModule - Ended
End of Module Logs
23:56:52:616 | RL |      INFO  | +11750 | Main - Module ended, exiting RocketLauncher normally
23:56:52:616 | RL |      INFO  | +0     | ExitScript - Started
23:56:52:624 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
23:56:52:757 | RL |      INFO  | +141   | SystemCursor - Restoring mouse cursor
23:56:52:767 | RL |      INFO  | +0     | ExitScript - Restored cursor
23:56:52:767 | RL |      INFO  | +0     | ExitScript - Ended

Avatar de l’utilisateur
andric31
Maître
Maître
Messages : 4447
Inscription : 14 sept. 2014 - 01:00
Localisation : Entre mer et montage
A remercié : 582 fois
A été remercié : 450 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par andric31 » 13 avr. 2017 - 11:33

Salut,
Regarde le nomage du ini.
Pour eviter toute confusion, nome le comme le system, pour l'utilise qu'avec
....

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 13 avr. 2017 - 14:31

Je vais regarder ça, ça m'aurait effectivement évité de faire un Raiden 3 et un Raiden 3 Nesica par exemple.
Mais pour le coup en dehors de tout rocketlauncher, même quand je lance le joytokey (que je le teste dans un notepad) et que je lance 3D Cosplay Mahjong, ça ne fonctionne pas plus.
Idem avec Persona 4.

Avatar de l’utilisateur
Safur
Virtuose
Virtuose
Messages : 1373
Inscription : 16 mai 2016 - 12:06
Localisation : Toulouse
A remercié : 115 fois
A été remercié : 182 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Safur » 13 avr. 2017 - 15:02

Tu joues sur une borne (réelle ou bartop) ou sur PC de bureau?

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 13 avr. 2017 - 15:19

C'est une "borne" maison, c'est un PC avec des controlleurs Xin-Mo qui fonctionnent avec joyTokey et rocketlauncher sur des jeux PC et sur globalement tous les émulateurs (genre pour sortir et revenir à hyperspin).

Avatar de l’utilisateur
Safur
Virtuose
Virtuose
Messages : 1373
Inscription : 16 mai 2016 - 12:06
Localisation : Toulouse
A remercié : 115 fois
A été remercié : 182 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Safur » 13 avr. 2017 - 16:43

Pour quitter tu n'as qu'à mapper l'exit sur le bouton que tu utilises pour revenir en arrière dans Hyperspin par exemple. Directement dans Jconfig mais visiblement ça merde. Bizarre car avec la manette et le clavier mappés directement je n'ai pas de soucis.

Avatar de l’utilisateur
Crabi
Gourou
Gourou
Messages : 658
Inscription : 20 févr. 2013 - 00:00
Localisation : Toulouse
A remercié : 49 fois
A été remercié : 99 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Crabi » 13 avr. 2017 - 17:20

Je regarderais demain aprem j'ai pas le temps aujourd'hui ^^

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 13 avr. 2017 - 19:53

Safur a écrit :Pour quitter tu n'as qu'à mapper l'exit sur le bouton que tu utilises pour revenir en arrière dans Hyperspin par exemple. Directement dans Jconfig mais visiblement ça merde. Bizarre car avec la manette et le clavier mappés directement je n'ai pas de soucis.
moi non plus je n'ai pas de soucis avec la manette et le clavier mappé directement (et encore que, des fois les boutons du joystick arretent de fonctionner), mais par contre dans joytokey tu as la possibilité de faire une touche "virtuelle" qui s'active avec 2 de tes touches, et c'est cette combinaison que j'utilise pour quitter dans hyperspin, et qui du coup ne peut pas être ajoutée à jconfig.

@Crabi, merci, ce n'est pas urgent non plus, je cherche de mon côté, ça sent une connerie ... déjà je vais maj le launcher sait-on jamais ...

Bon: Maj check, et aucun changement.

Avatar de l’utilisateur
andric31
Maître
Maître
Messages : 4447
Inscription : 14 sept. 2014 - 01:00
Localisation : Entre mer et montage
A remercié : 582 fois
A été remercié : 450 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par andric31 » 13 avr. 2017 - 20:43

Je dis ça,
mais tu peux essayer de lancer le loader avec un remap dans un ahk

Avatar de l’utilisateur
moustic
Administrateur
Administrateur
Messages : 6938
Inscription : 23 juil. 2014 - 01:00
Localisation : Saint Jean Rohrbach
A remercié : 333 fois
A été remercié : 677 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par moustic » 13 avr. 2017 - 21:05

Dans la mesure ou tu as un xinmo tu as essayé en direct ? C'est à dire sans xpadder ou joytokey en l’occurrence ?
Image

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 13 avr. 2017 - 21:09

Bon ! ...
J'ai trouvé,
et j'ai même limite honte de donner la solution de mon problème, mais bon, c'est un forum participatif, si un jour quelqu'un à la même galère que moi autant qu'il ne cherche pas longtemps (même si à mon avis il aura déjà essayé).
Bref joytokey fonctionnant jusque là je ne me suis pas dit qu'il fallait que je modifie le binaire dans windows 10 pour lui dire de se lancer en admin.
Je dois avoir un droit particulier sur les fichiers du game loader qui font qu'il n'ont pas le même niveau d'éxec ...
Merci à vous !

@Moustic: oui c'est la config que j'avais à l'origine, mais régulièrement y'a des merdes, genre les boutons qui ne fonctionnent plus, et ça ne gère pas le "j'appuie sur 2 boutons en même temps pour sortir du jeu"

Avatar de l’utilisateur
Crabi
Gourou
Gourou
Messages : 658
Inscription : 20 févr. 2013 - 00:00
Localisation : Toulouse
A remercié : 49 fois
A été remercié : 99 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Crabi » 14 avr. 2017 - 09:05

Content que t'ai pu regler ton prob ! et il n'y a pas de honte à avoir lol je pense qu'on aurait tous galéré à trouver dans ta situation ^^

Avatar de l’utilisateur
gtranche
Connaisseur
Connaisseur
Messages : 317
Inscription : 09 févr. 2015 - 12:39
A remercié : 12 fois
A été remercié : 98 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par gtranche » 14 avr. 2017 - 11:00

ouais, par contre ce qui m'embête c'est d'avoir tout qui tourne en "admin" vous avez aussi le loader qui se lance en admin ? Je n'avais pas fait gaffe à ça jusque là

Avatar de l’utilisateur
Crabi
Gourou
Gourou
Messages : 658
Inscription : 20 févr. 2013 - 00:00
Localisation : Toulouse
A remercié : 49 fois
A été remercié : 99 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Crabi » 14 avr. 2017 - 12:22

Pas regardé mais perso ca m'est égal ! :p

Avatar de l’utilisateur
Karimitchi
Gourou
Gourou
Messages : 514
Inscription : 30 mai 2014 - 01:00
A remercié : 52 fois
A été remercié : 74 fois

Re: Système arcade NESICAxLive fichiers et installation

Message par Karimitchi » 25 juin 2017 - 11:35

hello les gars, me revoila ahaha, j'ai décidé de tester le système Nexica mais malgré les indications de Kefran, j'ai un message d'erreur qui s'inscrit dès le lancement de Crimson Clover
Merci pour l'aide^^

Répondre

Revenir à « Tutos Configuration Emulateurs »