[MiSTer FPGA] New Cores & MAJ
Modérateurs : kefran69, Modérateurs
Re: [MiSTer FPGA] New Cores & MAJ
07/06
RX-78:
- added missing keyboard keys
Ninjakun
- Add highscore save/load
- Add pause
- Move DIPs to MRA
- Update sys
https://github.com/JimmyStones/
C64:
- Several important fixes in C1541.
- Fix dual drive work.
- Support for external IEC devices (see readme for pin definition).
- Support for external RS232 (only RX/TX wires).
- Fix tape loading.
Note: You must update Main to latest!
RX-78:
- added missing keyboard keys
Ninjakun
- Add highscore save/load
- Add pause
- Move DIPs to MRA
- Update sys
https://github.com/JimmyStones/
C64:
- Several important fixes in C1541.
- Fix dual drive work.
- Support for external IEC devices (see readme for pin definition).
- Support for external RS232 (only RX/TX wires).
- Fix tape loading.
Note: You must update Main to latest!
Re: [MiSTer FPGA] New Cores & MAJ
11/06
Comme ça faisait longtemps que l'on avait pas d'update du core C64, la voici
C64:
- Add RTC support
- SID: combine stereo SID into a common module to save BRAM resources.
Comme ça faisait longtemps que l'on avait pas d'update du core C64, la voici
C64:
- Add RTC support
- SID: combine stereo SID into a common module to save BRAM resources.
Re: [MiSTer FPGA] New Cores & MAJ
13/06
Time Pilot '84:
-Change CPU model from CPU09 to Greg Miller's cycle-accurate MC6809E - corrects CPU timings and produces more accurate sprite limit behavior
-Fix sprite flickering with certain ground targets introduced in the 03/30/2021 core rewrite
-Update Konami 082, 502 and 503 custom chip implementations
-Tweaks to IRQ and tilemap layer logic
-Add extra low-pass filter to reduce aliasing when applying custom audio filters at 48KHz sample rate
-Update framework
Time Pilot '84:
-Change CPU model from CPU09 to Greg Miller's cycle-accurate MC6809E - corrects CPU timings and produces more accurate sprite limit behavior
-Fix sprite flickering with certain ground targets introduced in the 03/30/2021 core rewrite
-Update Konami 082, 502 and 503 custom chip implementations
-Tweaks to IRQ and tilemap layer logic
-Add extra low-pass filter to reduce aliasing when applying custom audio filters at 48KHz sample rate
-Update framework
Dernière modification par mr-o-big le 14 juin 2021 - 18:04, modifié 1 fois.
Re: [MiSTer FPGA] New Cores & MAJ
17/06
Main:
- C64: support for direct GCR mode, G64 image.
- Progress bar for files loading into DDR3.
- PCE CD: fix random hangs in Bomberman: Panic Bomber (David Shadoff)
C64:
- C1541: support direct GCR mode for D64 images (support formattings, some disk copiers).
- C1541: initial support for G64 images (only basic support, don't expect protected disks to work now!).
- C1541: fix V+ mode in DolphinDOS.
- Refactoring drives code to reduce resources usage.
Note: you must update Main to latest!
Main:
- C64: support for direct GCR mode, G64 image.
- Progress bar for files loading into DDR3.
- PCE CD: fix random hangs in Bomberman: Panic Bomber (David Shadoff)
C64:
- C1541: support direct GCR mode for D64 images (support formattings, some disk copiers).
- C1541: initial support for G64 images (only basic support, don't expect protected disks to work now!).
- C1541: fix V+ mode in DolphinDOS.
- Refactoring drives code to reduce resources usage.
Note: you must update Main to latest!
Re: [MiSTer FPGA] New Cores & MAJ
20/06
Breakout:
- Add TV compatible VSYNC option.
SNES:
- Various fixes from srg320
- Updated framework.
Et bonne fête aux papa et futur papa
Mr BIG
Breakout:
- Add TV compatible VSYNC option.
SNES:
- Various fixes from srg320
- Updated framework.
Et bonne fête aux papa et futur papa
Mr BIG
Re: [MiSTer FPGA] New Cores & MAJ
25/06
WonderSwan
- add support for Benesse PocketChallengeV2 (from makigumo)
- fix palette readback (Pocket Fighters)
- fix IDIV instruction (One Piece - Chopper no Daibouken)
- added flip mode for horizontal mode
- fixed and unified sprite and background window mode (Klonoa, Digimon,...)
WonderSwan
- add support for Benesse PocketChallengeV2 (from makigumo)
- fix palette readback (Pocket Fighters)
- fix IDIV instruction (One Piece - Chopper no Daibouken)
- added flip mode for horizontal mode
- fixed and unified sprite and background window mode (Klonoa, Digimon,...)
Re: [MiSTer FPGA] New Cores & MAJ
29/06
GBA
- fast romload
- activate option "sync to core" by default
- turned off soundchannels are no longer reactivated upon savestate loading
- Implement savestate for SoundDMA to load back at correct sound fifo fillcount to have correct timing
GBA
- fast romload
- activate option "sync to core" by default
- turned off soundchannels are no longer reactivated upon savestate loading
- Implement savestate for SoundDMA to load back at correct sound fifo fillcount to have correct timing
Re: [MiSTer FPGA] New Cores & MAJ
30/06
C64:
- Update tape module to support more loaders.
- Tape input through ADC (not tested yet).
- C1541: support up to 42 tracks.
- Support for Prophet64 cartridge.
Main:
- Reworked IDE code: faster read mode for ao486, CDROM support for Minimig.
- Fixes for SharpMZ (Alan Steremberg).
- PCE CD tweaks (David Shadoff).
ao486:
- Updated IDE module, higher read performance.
- Joystick tweaks (Vincent Pelletier).
- Updated framework.
Note: you must update Main to latest version!
Minimig:
- Reworked IDE, support for CDROM (data-only for now).
- Tweaks in LED filters.
- RTG: some tweaks for better stability.
- Update both 68000 and 68020 CPU modules.
- Updated framework.
Note: you must update Main to latest version! Read the readme for CDROM notes.
C64:
- Update tape module to support more loaders.
- Tape input through ADC (not tested yet).
- C1541: support up to 42 tracks.
- Support for Prophet64 cartridge.
Main:
- Reworked IDE code: faster read mode for ao486, CDROM support for Minimig.
- Fixes for SharpMZ (Alan Steremberg).
- PCE CD tweaks (David Shadoff).
ao486:
- Updated IDE module, higher read performance.
- Joystick tweaks (Vincent Pelletier).
- Updated framework.
Note: you must update Main to latest version!
Minimig:
- Reworked IDE, support for CDROM (data-only for now).
- Tweaks in LED filters.
- RTG: some tweaks for better stability.
- Update both 68000 and 68020 CPU modules.
- Updated framework.
Note: you must update Main to latest version! Read the readme for CDROM notes.
Re: [MiSTer FPGA] New Cores & MAJ
01/06
C64:
- tape: fix header reading, eliminate initial delay.
- Option to disable tape autoplay, PgUp key as tape play/pause.
- rtc: better hide from tape player.
C64:
- tape: fix header reading, eliminate initial delay.
- Option to disable tape autoplay, PgUp key as tape play/pause.
- rtc: better hide from tape player.
Re: [MiSTer FPGA] New Cores & MAJ
02/06
GBA2P
- fix register readback
- add optional seperator line
- add missing serial IO Pin readback
CPS 2
-public core
GBA2P
- fix register readback
- add optional seperator line
- add missing serial IO Pin readback
CPS 2
-public core
Re: [MiSTer FPGA] New Cores & MAJ
05/07
Main:
- IDE: fix CDROM imgset command.
- Minimig: fix mouse wheel.
- Minimig: Fast-IDE option.
- Minimig: support for headerless HDF images.
- arcades: supports NVRAM larger than 64KB
Minimig:
- Add Akiko chunk to planar module (Read the readme!)
- Implement Fast-IDE (~2x higher performance).
Note: you must update Main to latest version!
Main:
- IDE: fix CDROM imgset command.
- Minimig: fix mouse wheel.
- Minimig: Fast-IDE option.
- Minimig: support for headerless HDF images.
- arcades: supports NVRAM larger than 64KB
Minimig:
- Add Akiko chunk to planar module (Read the readme!)
- Implement Fast-IDE (~2x higher performance).
Note: you must update Main to latest version!
Re: [MiSTer FPGA] New Cores & MAJ
06/07
RX-78:
- Fix joystick (Space Enemy)
- IRQ: better implementation
- OSD option to pause the core
Input Tester
- New utility core
- Digital, analog and advanced test modes
RX-78:
- Fix joystick (Space Enemy)
- IRQ: better implementation
- OSD option to pause the core
Input Tester
- New utility core
- Digital, analog and advanced test modes
Re: [MiSTer FPGA] New Cores & MAJ
07/07
Main:
- IDE: fixes for headerless HDF support.
- IDE: fix completion CHS values (could cause read/write errors in Minimig).
- input: fix: DualShock4 mouse emulation wasn't disabled in lightgun mode.
Gameboy2P
new core
Release is available here: https://github.com/MiSTer-devel/Gameboy ... /Gameboy2P
Main:
- IDE: fixes for headerless HDF support.
- IDE: fix completion CHS values (could cause read/write errors in Minimig).
- input: fix: DualShock4 mouse emulation wasn't disabled in lightgun mode.
Gameboy2P
new core
Release is available here: https://github.com/MiSTer-devel/Gameboy ... /Gameboy2P
Re: [MiSTer FPGA] New Cores & MAJ
08/07
NES:
- Update palettes from Sho's v2.4 (Terry Janas).
- Enable large mapper 28 (Kitrinx).
- Updated framework.
NES:
- Update palettes from Sho's v2.4 (Terry Janas).
- Enable large mapper 28 (Kitrinx).
- Updated framework.
Re: [MiSTer FPGA] New Cores & MAJ
09/07
Universal Cosmic series games:
- Space Panic, Cosmic Alien and Magical Spot
Two more games to be added at a later stage and bound to be some problems (as well as the ones I already know about )
- coin settings for Magical Spot are wrong
- CPU clock for some games is too fast (but game should be correct speed since it is tied to screen flyback)
Universal Cosmic series games:
- Space Panic, Cosmic Alien and Magical Spot
Two more games to be added at a later stage and bound to be some problems (as well as the ones I already know about )
- coin settings for Magical Spot are wrong
- CPU clock for some games is too fast (but game should be correct speed since it is tied to screen flyback)
Re: [MiSTer FPGA] New Cores & MAJ
11/07
Linux:
- Add support for DualSense (PS5) controller.
- enable CH341 and PL2303 USB serial drivers.
- Update SSL certificate to latest.
Main:
- input: use gamepad LEDs to display player number (DS3/4, DualSense, Switch, Wiimote).
- Add milti-instance no_merge_vidpid INI option.
Note: correct player LEDs behavior is guaranteed only on official gamepads. Clones and compatible controller may have different LED behaviors.
Linux:
- Add support for DualSense (PS5) controller.
- enable CH341 and PL2303 USB serial drivers.
- Update SSL certificate to latest.
Main:
- input: use gamepad LEDs to display player number (DS3/4, DualSense, Switch, Wiimote).
- Add milti-instance no_merge_vidpid INI option.
Note: correct player LEDs behavior is guaranteed only on official gamepads. Clones and compatible controller may have different LED behaviors.