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Problème pcsx2-r5350

Publié : 13 juin 2013 - 13:04
par Mutsuyamato
Bonjour a tous voila quelque temps que j'avais laissé de coté ma petite borne et hyperspin  pour faute de temps du coup j’ai voulu me remettre dessu.Et la ba problème ce que j'avais réussi a faire fonctionner dessus comme l'emulateur pcsx2-r5350 ne fonctionne plus sous hyperspin j'ai le message suivant Sony playstation 2 is an invalide system name or  pcsx2-r5350.exe isnt supported yet bref c chiant ^^

Re: Problème pcsx2-r5350

Publié : 13 juin 2013 - 13:54
par micaelo14
Montre nous setting module

Re: Problème pcsx2-r5350

Publié : 13 juin 2013 - 21:54
par Mutsuyamato
Spoiler: [exe info]
path=E:\jeux video\PCSX2 1.0.0\
rompath=E:\Documents and Settings\Administrateur\Mes documents\PCSX2\Isos ps2\
userompath=false
exe=pcsx2.exe
romextension=iso,bin
parameters          =
searchsubfolders=false
pcgame              = false
winstate            = HIDDEN
hyperlaunch         = true
[themes]
themes_only         = false
animate_out_default = false
[wheel]
alpha               = .15
style               = normal
speed               = high
vert_wheel_position = center
text_with_images    = true
text_width          = 700
text_font           = Style4
small_text_width    = 260
large_text_width    = 400
text_stroke_size    = 12
text_stroke_color=0x000000
text_color1=0x00BFFD
text_color2=0xFFFFFF
text_color3=0x00BFFD
color_ratio         = 100
shadow_distance     = 9
shadow_angle        = 45
shadow_color=0x000000
shadow_alpha        = 1
shadow_blur         = 11
[pointer]
x                   = 965
y                   = 384
[video defaults]
path=\
width               = 650
height              = 360
x                   = 345
y                   = 445
rotation            = 0
animation_time      = .3
animation_type      = fade
animation_start     = none
border_color        = 0x000000
border_size         = 0
border_color2       = 0X000000
border_size2        = 0
border_color3       = 0X000000
border_size3        = 0
forceaspect         = horizontal
belowwheel          = true
[sounds]
game_sounds         = true
wheel_click         = true
[navigation]
game_jump           = 50
sort_by_name=false
remove_info_wheel   = false
remove_info_text    = false
use_parent_vids=true
use_parent_themes=true
last_game=Soul Calibur 2
start_on_favorites=false
[artwork1 defaults]
x                   = 380
y                   = 120
rotation            = 0
animation_time      = .5
animation_type      = ease
animation_start     = top
animation_rest      = none
[artwork2 defaults]
x                   = 200
y                   = 500
rotation            = 0
animation_time      = .5
animation_type      = ease
animation_start     = right
animation_rest      = none
[artwork3 defaults]
x                   = 200
y                   = 500
rotation            = 0
animation_time      = .5
animation_type      = ease
animation_start     = left
animation_rest      = none
[artwork4 defaults]
x                   = 512
y                   = 500
rotation            = 0
animation_time      = .5
animation_type      = ease
animation_start     = none
animation_rest      = none
[Special Art A]
default             = false
active              = true
x                   = 512
y                   = 720
in                  = .4
out                 = .4
length              = 3
delay               = .1
type                = normal
start               = bottom
[Special Art B]
default             = true
active              = true
x                   = 512
y                   = 740
in                  = .4
out                 = .4
length              = 3
delay               = .1
type                = fade
start               = none
[Game Text]
game_text_active    = true
show_year           = true
show_manf           = true
show_description    = true
text_color1         = 0xffffff
text_color2         = 0x0099cc
stroke_color        = 0x000000
text_font           = Style1
text1_textsize      = 26
text1_strokesize    = 7
text1_x             = 32
text1_y             = 610
text2_textsize      = 36
text2_strokesize    = 8
text2_x             = 30
text2_y             = 640
[Genre Screen]
allgames_title      = All Games
text_color          = 0x000000
text_x              = 150
text_y              = 200
stroke_color        = 0xffffff
stroke_size         = 7
Spoiler: ;----------------------------------------------------------------------------
; Sony Playstation 2
; PCSX2 v1.0.0.r5350
; by djvj
; 1.61
;
; Notes:
; Grab the Settings.ini located in my user dir @ /Upload Here/djvj/Sony Playstation 2/ and place it in the folder with this module
; If you want to customize settings per game, create a new section in the Settings.ini with the game's name
; All the module and basic emulator settings can be found in the Settings section in the Settings.ini
; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one.
; Tested DT support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI drive letter.
; On first run of pcsx2, make sure to select CDVD-Plugin, otherwise you will get some errors on load
; Additional help on setting up the Settings.ini can be found in the comments at the top of that file
;----------------------------------------------------------------------------

settingsFile := CheckFile(A_Scriptdir . "\Settings\Settings.ini")

GUI_ID := FadeInStart()

IniRead, UseDT, %settingsFile%, Settings, UseDT
IniRead, UseSCSI, %settingsFile%, Settings, UseSCSI
IniRead, Fullscreen, %settingsFile%, Settings, Fullscreen, %A_Space%
IniRead, noGUI, %settingsFile%, Settings, noGUI, %A_Space%
IniRead, fullboot, %settingsFile%, Settings, fullboot, %A_Space%
IniRead, nohacks, %settingsFile%, %romName%, nohacks, %A_Space%
IniRead, gamefixes, %settingsFile%, %romName%, gamefixes, %A_Space%
IniRead, cfg, %settingsFile%, %romName%, cfg, %A_Space%
IniRead, cfgpath, %settingsFile%, %romName%, cfgpath, %A_Space%
IniRead, gs, %settingsFile%, %romName%, gs, %A_Space%
IniRead, pad, %settingsFile%, %romName%, pad, %A_Space%
IniRead, spu2, %settingsFile%, %romName%, spu2, %A_Space%
IniRead, cdvd, %settingsFile%, %romName%, cdvd, %A_Space%
IniRead, usb, %settingsFile%, %romName%, usb, %A_Space%
IniRead, fw, %settingsFile%, %romName%, fw, %A_Space%
IniRead, dev9, %settingsFile%, %romName%, dev9, %A_Space%

Fullscreen := (If Fullscreen = "true" ? ("--fullscreen") : (""))
UseSCSI := (If UseSCSI = "true" ? ("scsi`, ") : ("dt`, "))
noGUI := (If noGUI = "true" ? ("--nogui") : (""))
fullboot := (fullboot ? ("--fullboot") : (""))
nohacks := (nohacks ? ("--nohacks") : (""))
gamefixes := (gamefixes ? ("--gamefixes=" . gamefixes) : (""))
cfg := (cfg ? ("--cfg=""" . cfg . """") : (""))
cfgpath := (cfgpath ? ("--cfgpath=""" . cfgpath . """") : (""))
gs := (gs ? ("--gs=""" . gs . """") : (""))
pad := (pad ? ("--pad=""" . pad . """") : (""))
spu2 := (spu2 ? ("--spu2=""" . spu2 . """") : (""))
cdvd := (cdvd ? ("--cdvd=""" . cdvd . """") : (""))
usb := (usb ? ("--usb=""" . usb . """") : (""))
fw := (fw ? ("--fw=""" . fw . """") : (""))
dev9 := (dev9 ? ("--dev9=""" . dev9 . """") : (""))

7z1 := 7z(romPath, romName, romExtension, 7zExtractDir)

; Mount the CD using DaemonTools

RunEmu(executable, """" . romPath . romName . romExtension . """", noGUI, Fullscreen, fullboot, nohacks, gamefixes, cfg, cfgpath, gs, pad, spu2, cdvd, usb, fw, dev9, emuPath, "UseErrorLevel") ;, "Min")


If(ErrorLevel != 0){
  MsgBox, 48, Exe Error, Error launching emulator`, closing script., 5
  ExitApp
}

WinWait, ahk_class wxWindowClassNR,, PCSX2
WinWaitActive, ahk_class wxWindowClassNR,, PCSX2

Loop { ; looping until pcsx2 is done loading game
      ; tooltip, loop %A_Index%,0,0
      Sleep, 200
      WinGetTitle, winTitle, ahk_class wxWindowClassNR,, PCSX2 ; excluding the title of the GUI window so we can read the title of the game window instead
      StringSplit, winTextSplit, winTitle, |, %A_Space%
      If ( winTextSplit10 != "" ) ; 10th position in the array is empty until game actually starts
         break
   }

GUI_ID2 := FadeInExit()

Process, WaitClose, %executable%

; Unmount the CD from DaemonTools
If ( UseDT = "true" )
   RunWait, %daemonToolsPath% -unmount %UseSCSI%0

7z2 := 7zCleanUp()

GUI_ID4 := FadeOutExit()

WinActivate, Hyperspin

ExitApp


RunEmu(exe,rom,param1=0,param2=0,param3=0,param4=0,param5=0,param6=0,param7=0,param8=0,param9=0,param10=0,param11=0,param12=0,param13=0,param14=0,relativepath=0, option=0) {
      ; MsgBox, exe=%exe%`nnoGUI=%param1%`nFullscreen=%param2%`nfullboot=%param3%`nnohacks=%param4%`ngamefixes=%param5%`ncfg=%param6%`ncfgpath=%param7%`ngs=%param8%`npad=%param9%`nspu2=%param10%`ncdvd=%param11%`nusb=%param12%`nfw=%param13%`ndev9=%param14%`nrom=%rom%`nrelativepath=%relativepath%
      Run, %exe% %param1% %param2% %param3% %param4% %param5% %param6% %param7% %param8% %param9% %param10% %param11% %param12% %param13% %param14% %rom%, %relativepath%, %option%
   }


CloseProcess:
   GUI_ID3 := FadeOutStart()
   WinClose, PCSX2 ahk_class wxWindowClassNR ; sending command to the GUI window to properly close the entire emu
Return

Re: Problème pcsx2-r5350

Publié : 20 juin 2013 - 14:52
par Mutsuyamato
bon ba j'ai trouver mon problème merci qd meme