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[RESOLU]Playstation module

Publié : 24 oct. 2013 - 15:00
par QcRyder
boujour jai un petit probleme' jai regarder sur le site officel pour avoir un module ya rien! presentement j'utulise  l'emulateur pcsxr mes j'aimerais faire fonctioner avec epsxe , jai hyperlaunch 2.25 je crois... jai regarder ici pour des modules mes jai rien trouver! quelq'un pourais t'il menvoyer son module pour faire fonctioner epsxe 1.9 sur hyperspin..

Re: [RESOLU]Playstation module

Publié : 24 oct. 2013 - 22:52
par kefran69
Salut, je viens de vérifier et il y a bien les packs de modules pour hyperlaunch 2 et pour le 3 sur le cloud du forum, tu le trouveras sur le post-it RESSOURCES.

Playstation module

Publié : 25 oct. 2013 - 00:21
par QcRyder
oups j'avais pas vue sa' Merci!

Re: [RESOLU]Playstation module

Publié : 11 janv. 2014 - 21:21
par nyny77
Epsxe n'est pas present sur le cloud avec HL2, a moins que j ai mal vu......

Re: [RESOLU]Playstation module

Publié : 12 janv. 2014 - 02:52
par Firch
oui, en effet
voici la module pour la version 1.7.0 de epsxe
(ne me reclame pas un module optimisé pour une version +recente de l'emulateur, y'en a pas pour HL2, si tu veux + recent, il faut passer en HL3)

Spoiler: ;----------------------------------------------------------------------------
; Sony Playstation
; ePSXe v1.7.0
; by Shateredsoul/Brolly/djvj
; 1.6
;
; Notes:
; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly.
; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there.
; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one.
;
; Extract all your BIOS files to the bios subfolder. Then goto Config-Bios and select the bios you wish to use.
;
; Go to Config-Video then choose a plugin. Pete's OpenGL line is preffered
; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose.
;
; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks).
; Go to Config-Cdrom-Configure button and select the drive letter associated with your daemon tools virtual drive.
;
; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess!
;
; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz
;
; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config
; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro
;----------------------------------------------------------------------------
UseDT = true ; Set this to true if you want to use Daemon Tools to launch your CUE files. If false, ePSXe will load your cues directly
UseSCSI = true ; If you prefer SCSI virtual drives, set this to true, otherwise Daemon Tools will use a DT virtual drive.
turboButton = F12 ; Key mapping for turbo button assignment
;----------------------------------------------------------------------------

GUI_ID := FadeInStart()

SetKeyDelay, 50
Hotkey, %turboButton%, TurboProcess
turboEnabled = 0 ; Initialize turbo state

7z1 := 7z(romPath, romName, romExtension, 7zExtractDir)

UseSCSI := (If UseSCSI = "true" ? ("scsi`, ") : ("dt`, "))

; Mount the CD using DaemonTools
If ( romExtension = ".cue" UseDT = "true" ) {
RunWait, %daemonToolsPath% -mount %UseSCSI%0`, "%romPath%%romName%%romExtension%"
Run, %executable% -nogui, %emuPath%
} Else
Run, %executable% -nogui -loadiso "%romPath%%romName%%romExtension%", %emuPath%

If(ErrorLevel != 0){
MsgBox, 48, Exe Error, Error launching emulator`, closing script., 5
ExitApp
}

WinWait, ePSXe - Enhanced PSX emulator
WinWaitActive, ePSXe - Enhanced PSX emulator

GUI_ID2 := FadeInExit()

Process, WaitClose, %executable%

; Unmount the CD from DaemonTools
If ( romExtension = ".cue" UseDT = "true" )
RunWait, %daemonToolsPath% -unmount %UseSCSI%0

7z2 := 7zCleanUp()

GUI_ID4 := FadeOutExit()

WinActivate, Hyperspin

ExitApp


TurboProcess:
If (turboEnabled = 0) {
Send, {Delete}{End}{End}{Delete}
turboEnabled = 1
} Else {
Send, {Delete}{End}{Delete}
turboEnabled = 0
}
Return

CloseProcess:
GUI_ID3 := FadeOutStart()
Send {Esc down}{Esc up} ; DO NOT CHANGE
Return


dans le pack de module pour HL2 du cloud il y a egalement un module pour l'emulateur psxfin v1.13
la version du module est 1.0

je donne ci dessous (pour ceux qui sont intérréssés) la version 1.4 du module

Spoiler: ;----------------------------------------------------------------------------
; Sony Playstation
; psxfin v.1.13
; by Brolly
; 1.4
;
; You need to change the drive letter on the script your daemon tools virtual
; drive letter
;----------------------------------------------------------------------------
drive_letter = E: ;Change this to your virtual drive letter on Daemon Tools
UseDT = true ;Set this to true if you want to use Daemon Tools to launch your CUE files. If false, psxfin will load your cues directly
UseSCSI = true ; If you prefer SCSI virtual drives, set this to true, otherwise Daemon Tools will use a DT virtual drive.
AddDrive = true ; If you do not have a scsi or dt drive in daemon tools, it will be created for you. Set this to false to stop auto-creation of the drive.
;----------------------------------------------------------------------------

UseSCSI := (If UseSCSI = "true" ? ("scsi") : ("dt"))

GUI_ID := FadeInStart()

7z(romPath, romName, romExtension, 7zExtractDir)

; Mount the CD using DaemonTools
If ( romExtension = ".cue" UseDT = "true" )
{
DaemonTools("mount",UseSCSI,0,AddDrive,romPath . romName . romExtension)
Run, %Executable% -f %drive_letter%, %EmuPath%
} Else
{
Run, %Executable% -f "%romPath%%romName%%romExtension%", %EmuPath%
}

WinWait, ahk_class pSX
WinWaitActive, ahk_class pSX

GUI_ID2 := FadeInExit()

Process, WaitClose, %Executable%

; Unmount the CD from DaemonTools
If ( romExtension = ".cue" UseDT = "true" )
DaemonTools("unmount",UseSCSI,0)

7z2 := 7zCleanUp()

GUI_ID4 := FadeOutExit()

WinActivate, Hyperspin

ExitApp

CloseProcess:
GUI_ID3 := FadeOutStart()
WinClose, ahk_class pSX
return