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[RESOLU] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 00:16
par Courte
Heureux possesseur de la HeavyBox LCD, je profite de tout les systemes mais un seul resiste c'est la PSX !!
Je m'explique je n'arrive pas a faire tourner un jeu sous hyperspin qui est donc config sous retroarch: medafen psx.
J'ai tout essayer extension, bin, cue mais rien a faire pas moyen de faire tourner ce fichu Crash Bandicoot !
Je comprend pas ou est le probleme, suis-je le seul dans cette situation ou bien quelqu'un peut bien m'éclairer

Merci

Edit By camarade35 (vraiment trop long ce sujet ^^)

- Premier point : si vous renommez vos fichiers .cue et .bin -->
ouvrez le fichier .cue avec un éditeur de texte et rentrez le nouveau nom de votre fichier.bin

Exemple
exemple d'un .cue à l'origine (mon bin se nommant Crash Bandicoot.bin, écran noir et retroarch plante) :

Code : Tout sélectionner

FILE "Crash Bandicoot-PSX-PAL.bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
Modifié en fonction de mon .bin que j'ai renommé (là tout fonctionne à merveilles)

Code : Tout sélectionner

FILE "Crash Bandicoot.bin" BINARY
  TRACK 01 MODE2/2352
    INDEX 01 00:00:00
- Deuxième point de ce post : seules ces extensions sont entrées dans les paramètres de la HBLCD (romextension=cue, bin, iso) -->
si vous choisissez un autre type de fichier, pensez à le renseigner dans HyperHQ ou directement en éditant le ini concerné.



- Troisième point de ce post : Ce problème vient apparemment avec le lancement de jeux en PAL -->
il faut éditer le fichier .retroarch-core-option.cfg se trouvant dans le dossier config et modifier la ligne
psx_fastboot = "disabled" en psx_fastboot = "enabled"

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 00:46
par Narugawa
Humm le crash bandicoot fonctionne bien chez moi, par contre j'ai pus remarquer que le bin sans le cue ne fonctionne pas par exemple et qu'il faut bien posséder les trois bios 5500 pour que tout fonctionne correctement. Je tourne sous du 32bits et j'ai bêtement écraser l'exe et les dll d'origine de retroarch pour que cela fonctionne. Fait tourner Symphony of the Night et Real Bout Dominated Mind sans soucis après avoir compris qu'il fallait un cue avec le bin (créé à l'arrache pour certaines iso qui n'en avais pas). Désolé de ne pouvoir t'aider plus ;)

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 02:37
par tetrafred
J'ai pas mal de jeux qui ne tournent pas non plus, comme Valkyrie Profile CD1 même avec les 3 bios, le cue et le bin ensemble :(

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 10:02
par Courte
Le cue et le bin doivent etre dans le meme dossier ?

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 10:11
par Narugawa
Le cue et le bin doivent etre dans le meme dossier ?
Oui courte ;)

Au fait ta femme m'a appeler elle préfère une longue ^^

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 10:45
par Courte
Le cue et le bin doivent etre dans le meme dossier ?
Oui courte ;)

Au fait ta femme m'a appeler elle préfère une longue ^^
Ah elle est facile celle la mais venant d'un belge cela ne m’étonne pas   :lol:

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 10:48
par Narugawa
C'est toi qui a commencé a parlé de cue hein ^^

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 11:10
par Kam3léoN
Est-ce vraiment un problème d’extension ?

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 29 juin 2014 - 17:36
par Courte
Bon avec le cue + le bin dans le meme dossier, sous hyperspin des que je lance le jeu c'est écran noir...

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 09:32
par Courte
Bon je vais m'arracher les cheveux sur ce systeme rien a faire !

J'ai les bios qui sont bien reconnue par retroarch, le cue et le bin bien renommer dans le meme dossier mais quand je lance un jeu c'est ecran noir !
J'ai essayer avec un autre jeu, retroarch ce lance mais toujour ecran noir avec crash bandicoot, c'est ecran noir et obligé de faire alt ctrl supri pour en sortir, grosse galere...
Je comprend pas d'ou vien le probleme

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 10:10
par camarade35
Salut Courte,
Bon j'ai testé Crash bandicoot avec la config par défaut de la HBLCD et ça démarre.
Voici mon ini
ini
[exe info]
path=.\Emulators\retroarch\
rompath=.\Emulators\Romfiles\Playstation1\
userompath=true
exe=retroarch.exe
romextension=cue, bin, iso
parameters=
searchsubfolders=
pcgame=false
winstate=HIDDEN
hyperlaunch=true
Per_Game_Modules=false
Skipchecks=false
Hide_Cursor=use_global
Hide_Desktop=use_global
Hide_Taskbar=use_global
CPWizard_Enabled=use_global
CPWizard_Delay=use_global
CPWizard_Params=use_global
Fade_In=use_global
Fade_Out=use_global
Fade_Color=use_global
Fade_In_Duration=use_global
Fade_Out_Duration=use_global
Fade_In_Delay=use_global
7z_Enabled=use_global
7z_Extract_Dir=use_global
7z_Delete_Temp=use_global
Keymapper_Enabled=use_global
Keymapper=use_global
MultiGame_Enabled=use_global
MultiGame_Background_Color=use_global
MultiGame_Side_Padding=use_global
MultiGame_Y_Offset=use_global
MultiGame_Image_Adjust=use_global
MultiGame_Font=use_global
MultiGame_Text_1_Options=use_global
MultiGame_Text_1_Text=use_global
MultiGame_Text_2_Options=use_global
MultiGame_Text_2_Offset=use_global
MultiGame_Use_Sound=use_global
MultiGame_Sound_Frequency=use_global
MultiGame_Exit_Effect=use_global
MultiGame_Selected_Effect=use_global
MultiGame_Use_Game_Art=use_global
MultiGame_Art_Folder=use_global

[filters]
parents_only=false
themes_only=false
wheels_only=false
roms_only=false

[themes]
use_parent_vids=true
use_parent_themes=false
animate_out_default=false
reload_backgrounds=false

[wheel]
alpha=.15
small_alpha=1
style=normal
speed=high
pin_center_width=500
horz_wheel_y=512
vert_wheel_position=right
y_rotation=center
norm_large=360
norm_small=230
vert_large=400
vert_small=240
pin_large=500
pin_small=200
horz_large=240
horz_small=150
letter_wheel_x=800
letter_wheel_y=384
text_width=700
text_font=Style4
small_text_width=260
large_text_width=400
text_stroke_size=6
text_stroke_color=0x000000
text_color1=0x00BFFD
text_color2=0xFFFFFF
text_color3=0x00BFFD
color_ratio=139
shadow_distance=0
shadow_angle=45
shadow_color=0x000000
shadow_alpha=1
shadow_blur=0

[pointer]
animated=true
x=975
y=384

[video defaults]
path=

[sounds]
game_sounds=true
wheel_click=true

[navigation]
game_jump=50
use_indexes=false
jump_timer=400
remove_info_wheel=false
remove_info_text=false
use_last_game=false
last_game=Crash Bandicoot (USA)
random_game=false

start_on_favorites=false
[Special Art A]
default=false
active=true
x=512
y=720
in=0.4
out=0.4
length=3
delay=0
type=normal
start=bottom

[Special Art B]
default=true
active=true
x=512
y=740
in=0.4
out=0.4
length=3
delay=0
type=fade
start=none

[Special Art C]
active=true
x=512
y=384
in=0
out=0
length=3
delay=10
type=fade
start=none

[Game Text]
game_text_active=true
show_year=true
show_manf=true
show_description=true
text_color1=0xffffff
text_color2=0x0099cc
stroke_color=0x000000
text_font=Style1
text1_textsize=26
text1_strokesize=7
text1_x=32
text1_y=610
text2_textsize=36
text2_strokesize=8
text2_x=30
text2_y=640
mon ahk
retroCFG := CheckFile(emuPath . "\configs\Playstation1.cfg")
emuDLL := CheckFile(emuPath . libretro_path)
fullscreen := (If fullscreen = "true" ? ("-f") : (""))
GUI_ID := FadeInStart()

IfNotExist, %emuPath%srm
FileCreateDir, %emuPath%srm ; creating srm dir if it doesn't exist
IfNotExist, %emuPath%save
FileCreateDir, %emuPath%save ; creating save dir if it doesn't exist

7z1 := 7z(romPath, romName, romExtension, 7zExtractDir)

RunEmu(executable, """" . romPath . romName . romExtension . """", "-c" . retroCFG, "-L" .emuDLL, "-s srm", "-S save", emuPath, "Hide")
WinWait, ahk_class RetroArch
WinWaitActive, ahk_class RetroArch

GUI_ID2 := FadeInExit()

Process, WaitClose, %executable%

7z2 := 7zCleanUp()

GUI_ID4 := FadeOutExit()

WinActivate, Hyperspin

ExitApp


RunEmu(exe,rom,param1=0,param2=0,param3=0,param4=0 ,relativepath=0, option=0) {
Run, %exe% %rom% %param1% %param2% %param3% %param4%, %relativepath%, %option%
}

CloseProcess:
GUI_ID3 := FadeOutStart()
WinClose, ahk_class RetroArch

Return
et mon cfg
load_dummy_on_core_shutdown = "true"
fps_show = "false"
libretro_path = ":\cores\mednafen_psx_libretro.dll"
libretro_info_path = ":\info/"
rewind_enable = "false"
rewind_granularity = "1"
video_shader = ":\shaders\Playstation1.cgp"
video_shader_enable = "true"
video_aspect_ratio = "-1.000000"
video_windowed_fullscreen = "true"
video_xscale = "3.000000"
autosave_interval = "0"
video_yscale = "3.000000"
video_crop_overscan = "true"
video_scale_integer = "false"
video_smooth = "true"
video_threaded = "false"
video_shared_context = "false"
video_fullscreen = "true"
video_refresh_rate = "59.950001"
video_monitor_index = "0"
video_fullscreen_x = "0"
video_fullscreen_y = "0"
video_driver = "gl"
video_vsync = "true"
video_hard_sync = "false"
video_hard_sync_frames = "0"
video_black_frame_insertion = "false"
video_disable_composition = "false"
pause_nonactive = "false"
video_swap_interval = "1"
video_gpu_screenshot = "true"
video_rotation = "0"
screenshot_directory = ":\screenshots/"
aspect_ratio_index = "0"
audio_rate_control = "true"
audio_rate_control_delta = "0.005000"
audio_driver = "xaudio"
audio_out_rate = "48000"
video_font_scale = "true"
video_font_size = "48.000000"
video_font_enable = "true"
system_directory = ":\system/"
audio_resampler = "sinc"
savefile_directory = "default"
savestate_directory = "default"
video_shader_dir = ":\shaders/"
video_filter_dir = "default"
content_directory = "default"
rgui_browser_directory = "R:\HeavyBox\Emulators\Romfiles\Playstation1"
rgui_config_directory = ":\configs\"
rgui_show_start_screen = "false"
game_history_size = "100"
joypad_autoconfig_dir = ":\autoconfig/"
input_autodetect_enable = "true"
overlay_directory = ":\shaders\borders"
input_overlay_opacity = "1.000000"
input_overlay_scale = "1.000000"
gamma_correction = "false"
triple_buffering_enable = "false"
soft_filter_enable = "false"
flicker_filter_enable = "false"
flicker_filter_index = "0"
soft_filter_index = "0"
current_resolution_id = "0"
custom_viewport_width = "1400"
custom_viewport_height = "1050"
custom_viewport_x = "140"
custom_viewport_y = "0"
block_sram_overwrite = "false"
savestate_auto_index = "false"
savestate_auto_save = "false"
savestate_auto_load = "true"
config_save_on_exit = "true"
sound_mode = "0"
state_slot = "0"
custom_bgm_enable = "false"
input_driver = "dinput"
input_device_p1 = "0"
input_player1_joypad_index = "0"
input_libretro_device_p1 = "1"
input_player1_analog_dpad_mode = "0"
input_device_p2 = "0"
input_player2_joypad_index = "1"
input_libretro_device_p2 = "1"
input_player2_analog_dpad_mode = "0"
input_device_p3 = "0"
input_player3_joypad_index = "2"
input_libretro_device_p3 = "1"
input_player3_analog_dpad_mode = "0"
input_device_p4 = "0"
input_player4_joypad_index = "3"
input_libretro_device_p4 = "1"
input_player4_analog_dpad_mode = "0"
input_device_p5 = "0"
input_player5_joypad_index = "4"
input_libretro_device_p5 = "1"
input_player5_analog_dpad_mode = "0"
input_device_p6 = "0"
input_player6_joypad_index = "5"
input_libretro_device_p6 = "1"
input_player6_analog_dpad_mode = "0"
input_device_p7 = "0"
input_player7_joypad_index = "6"
input_libretro_device_p7 = "1"
input_player7_analog_dpad_mode = "0"
input_device_p8 = "0"
input_player8_joypad_index = "7"
input_libretro_device_p8 = "1"
input_player8_analog_dpad_mode = "0"
input_player1_b = "z"
input_player1_b_btn = "nul"
input_player1_b_axis = "nul"
input_player1_y = "a"
input_player1_y_btn = "nul"
input_player1_y_axis = "nul"
input_player1_select = "rshift"
input_player1_select_btn = "nul"
input_player1_select_axis = "nul"
input_player1_start = "enter"
input_player1_start_btn = "nul"
input_player1_start_axis = "nul"
input_player1_up = "up"
input_player1_up_btn = "nul"
input_player1_up_axis = "nul"
input_player1_down = "down"
input_player1_down_btn = "nul"
input_player1_down_axis = "nul"
input_player1_left = "left"
input_player1_left_btn = "nul"
input_player1_left_axis = "nul"
input_player1_right = "right"
input_player1_right_btn = "nul"
input_player1_right_axis = "nul"
input_player1_a = "x"
input_player1_a_btn = "nul"
input_player1_a_axis = "nul"
input_player1_x = "s"
input_player1_x_btn = "nul"
input_player1_x_axis = "nul"
input_player1_l = "q"
input_player1_l_btn = "nul"
input_player1_l_axis = "nul"
input_player1_r = "w"
input_player1_r_btn = "nul"
input_player1_r_axis = "nul"
input_player1_l2 = "nul"
input_player1_l2_btn = "nul"
input_player1_l2_axis = "nul"
input_player1_r2 = "nul"
input_player1_r2_btn = "nul"
input_player1_r2_axis = "nul"
input_player1_l3 = "nul"
input_player1_l3_btn = "nul"
input_player1_l3_axis = "nul"
input_player1_r3 = "nul"
input_player1_r3_btn = "nul"
input_player1_r3_axis = "nul"
input_player1_l_x_plus = "nul"
input_player1_l_x_plus_btn = "nul"
input_player1_l_x_plus_axis = "nul"
input_player1_l_x_minus = "nul"
input_player1_l_x_minus_btn = "nul"
input_player1_l_x_minus_axis = "nul"
input_player1_l_y_plus = "nul"
input_player1_l_y_plus_btn = "nul"
input_player1_l_y_plus_axis = "nul"
input_player1_l_y_minus = "nul"
input_player1_l_y_minus_btn = "nul"
input_player1_l_y_minus_axis = "nul"
input_player1_r_x_plus = "nul"
input_player1_r_x_plus_btn = "nul"
input_player1_r_x_plus_axis = "nul"
input_player1_r_x_minus = "nul"
input_player1_r_x_minus_btn = "nul"
input_player1_r_x_minus_axis = "nul"
input_player1_r_y_plus = "nul"
input_player1_r_y_plus_btn = "nul"
input_player1_r_y_plus_axis = "nul"
input_player1_r_y_minus = "nul"
input_player1_r_y_minus_btn = "nul"
input_player1_r_y_minus_axis = "nul"
input_player1_turbo = "nul"
input_player1_turbo_btn = "nul"
input_player1_turbo_axis = "nul"
input_toggle_fast_forward = "space"
input_toggle_fast_forward_btn = "nul"
input_toggle_fast_forward_axis = "nul"
input_hold_fast_forward = "l"
input_hold_fast_forward_btn = "nul"
input_hold_fast_forward_axis = "nul"
input_load_state = "f4"
input_load_state_btn = "nul"
input_load_state_axis = "nul"
input_save_state = "f2"
input_save_state_btn = "nul"
input_save_state_axis = "nul"
input_toggle_fullscreen = "f"
input_toggle_fullscreen_btn = "nul"
input_toggle_fullscreen_axis = "nul"
input_exit_emulator = "escape"
input_exit_emulator_btn = "nul"
input_exit_emulator_axis = "nul"
input_state_slot_increase = "f7"
input_state_slot_increase_btn = "nul"
input_state_slot_increase_axis = "nul"
input_state_slot_decrease = "f6"
input_state_slot_decrease_btn = "nul"
input_state_slot_decrease_axis = "nul"
input_rewind = "r"
input_rewind_btn = "nul"
input_rewind_axis = "nul"
input_movie_record_toggle = "o"
input_movie_record_toggle_btn = "nul"
input_movie_record_toggle_axis = "nul"
input_pause_toggle = "p"
input_pause_toggle_btn = "nul"
input_pause_toggle_axis = "nul"
input_frame_advance = "k"
input_frame_advance_btn = "nul"
input_frame_advance_axis = "nul"
input_reset = "h"
input_reset_btn = "nul"
input_reset_axis = "nul"
input_shader_next = "m"
input_shader_next_btn = "nul"
input_shader_next_axis = "nul"
input_shader_prev = "n"
input_shader_prev_btn = "nul"
input_shader_prev_axis = "nul"
input_cheat_index_plus = "y"
input_cheat_index_plus_btn = "nul"
input_cheat_index_plus_axis = "nul"
input_cheat_index_minus = "t"
input_cheat_index_minus_btn = "nul"
input_cheat_index_minus_axis = "nul"
input_cheat_toggle = "u"
input_cheat_toggle_btn = "nul"
input_cheat_toggle_axis = "nul"
input_screenshot = "f8"
input_screenshot_btn = "nul"
input_screenshot_axis = "nul"
input_dsp_config = "c"
input_dsp_config_btn = "nul"
input_dsp_config_axis = "nul"
input_audio_mute = "f9"
input_audio_mute_btn = "nul"
input_audio_mute_axis = "nul"
input_netplay_flip_players = "i"
input_netplay_flip_players_btn = "nul"
input_netplay_flip_players_axis = "nul"
input_slowmotion = "e"
input_slowmotion_btn = "nul"
input_slowmotion_axis = "nul"
input_enable_hotkey = "nul"
input_enable_hotkey_btn = "nul"
input_enable_hotkey_axis = "nul"
input_volume_up = "add"
input_volume_up_btn = "nul"
input_volume_up_axis = "nul"
input_volume_down = "subtract"
input_volume_down_btn = "nul"
input_volume_down_axis = "nul"
input_overlay_next = "nul"
input_overlay_next_btn = "nul"
input_overlay_next_axis = "nul"
input_disk_eject_toggle = "nul"
input_disk_eject_toggle_btn = "nul"
input_disk_eject_toggle_axis = "nul"
input_disk_next = "nul"
input_disk_next_btn = "nul"
input_disk_next_axis = "nul"
input_grab_mouse_toggle = "f11"
input_grab_mouse_toggle_btn = "nul"
input_grab_mouse_toggle_axis = "nul"
input_menu_toggle = "f1"
input_menu_toggle_btn = "nul"
input_menu_toggle_axis = "nul"
input_player2_b = "nul"
input_player2_b_btn = "nul"
input_player2_b_axis = "nul"
input_player2_y = "nul"
input_player2_y_btn = "nul"
input_player2_y_axis = "nul"
input_player2_select = "nul"
input_player2_select_btn = "nul"
input_player2_select_axis = "nul"
input_player2_start = "nul"
input_player2_start_btn = "nul"
input_player2_start_axis = "nul"
input_player2_up = "nul"
input_player2_up_btn = "nul"
input_player2_up_axis = "nul"
input_player2_down = "nul"
input_player2_down_btn = "nul"
input_player2_down_axis = "nul"
input_player2_left = "nul"
input_player2_left_btn = "nul"
input_player2_left_axis = "nul"
input_player2_right = "nul"
input_player2_right_btn = "nul"
input_player2_right_axis = "nul"
input_player2_a = "nul"
input_player2_a_btn = "nul"
input_player2_a_axis = "nul"
input_player2_x = "nul"
input_player2_x_btn = "nul"
input_player2_x_axis = "nul"
input_player2_l = "nul"
input_player2_l_btn = "nul"
input_player2_l_axis = "nul"
input_player2_r = "nul"
input_player2_r_btn = "nul"
input_player2_r_axis = "nul"
input_player2_l2 = "nul"
input_player2_l2_btn = "nul"
input_player2_l2_axis = "nul"
input_player2_r2 = "nul"
input_player2_r2_btn = "nul"
input_player2_r2_axis = "nul"
input_player2_l3 = "nul"
input_player2_l3_btn = "nul"
input_player2_l3_axis = "nul"
input_player2_r3 = "nul"
input_player2_r3_btn = "nul"
input_player2_r3_axis = "nul"
input_player2_l_x_plus = "nul"
input_player2_l_x_plus_btn = "nul"
input_player2_l_x_plus_axis = "nul"
input_player2_l_x_minus = "nul"
input_player2_l_x_minus_btn = "nul"
input_player2_l_x_minus_axis = "nul"
input_player2_l_y_plus = "nul"
input_player2_l_y_plus_btn = "nul"
input_player2_l_y_plus_axis = "nul"
input_player2_l_y_minus = "nul"
input_player2_l_y_minus_btn = "nul"
input_player2_l_y_minus_axis = "nul"
input_player2_r_x_plus = "nul"
input_player2_r_x_plus_btn = "nul"
input_player2_r_x_plus_axis = "nul"
input_player2_r_x_minus = "nul"
input_player2_r_x_minus_btn = "nul"
input_player2_r_x_minus_axis = "nul"
input_player2_r_y_plus = "nul"
input_player2_r_y_plus_btn = "nul"
input_player2_r_y_plus_axis = "nul"
input_player2_r_y_minus = "nul"
input_player2_r_y_minus_btn = "nul"
input_player2_r_y_minus_axis = "nul"
input_player2_turbo = "nul"
input_player2_turbo_btn = "nul"
input_player2_turbo_axis = "nul"
input_player3_b = "nul"
input_player3_b_btn = "nul"
input_player3_b_axis = "nul"
input_player3_y = "nul"
input_player3_y_btn = "nul"
input_player3_y_axis = "nul"
input_player3_select = "nul"
input_player3_select_btn = "nul"
input_player3_select_axis = "nul"
input_player3_start = "nul"
input_player3_start_btn = "nul"
input_player3_start_axis = "nul"
input_player3_up = "nul"
input_player3_up_btn = "nul"
input_player3_up_axis = "nul"
input_player3_down = "nul"
input_player3_down_btn = "nul"
input_player3_down_axis = "nul"
input_player3_left = "nul"
input_player3_left_btn = "nul"
input_player3_left_axis = "nul"
input_player3_right = "nul"
input_player3_right_btn = "nul"
input_player3_right_axis = "nul"
input_player3_a = "nul"
input_player3_a_btn = "nul"
input_player3_a_axis = "nul"
input_player3_x = "nul"
input_player3_x_btn = "nul"
input_player3_x_axis = "nul"
input_player3_l = "nul"
input_player3_l_btn = "nul"
input_player3_l_axis = "nul"
input_player3_r = "nul"
input_player3_r_btn = "nul"
input_player3_r_axis = "nul"
input_player3_l2 = "nul"
input_player3_l2_btn = "nul"
input_player3_l2_axis = "nul"
input_player3_r2 = "nul"
input_player3_r2_btn = "nul"
input_player3_r2_axis = "nul"
input_player3_l3 = "nul"
input_player3_l3_btn = "nul"
input_player3_l3_axis = "nul"
input_player3_r3 = "nul"
input_player3_r3_btn = "nul"
input_player3_r3_axis = "nul"
input_player3_l_x_plus = "nul"
input_player3_l_x_plus_btn = "nul"
input_player3_l_x_plus_axis = "nul"
input_player3_l_x_minus = "nul"
input_player3_l_x_minus_btn = "nul"
input_player3_l_x_minus_axis = "nul"
input_player3_l_y_plus = "nul"
input_player3_l_y_plus_btn = "nul"
input_player3_l_y_plus_axis = "nul"
input_player3_l_y_minus = "nul"
input_player3_l_y_minus_btn = "nul"
input_player3_l_y_minus_axis = "nul"
input_player3_r_x_plus = "nul"
input_player3_r_x_plus_btn = "nul"
input_player3_r_x_plus_axis = "nul"
input_player3_r_x_minus = "nul"
input_player3_r_x_minus_btn = "nul"
input_player3_r_x_minus_axis = "nul"
input_player3_r_y_plus = "nul"
input_player3_r_y_plus_btn = "nul"
input_player3_r_y_plus_axis = "nul"
input_player3_r_y_minus = "nul"
input_player3_r_y_minus_btn = "nul"
input_player3_r_y_minus_axis = "nul"
input_player3_turbo = "nul"
input_player3_turbo_btn = "nul"
input_player3_turbo_axis = "nul"
input_player4_b = "nul"
input_player4_b_btn = "nul"
input_player4_b_axis = "nul"
input_player4_y = "nul"
input_player4_y_btn = "nul"
input_player4_y_axis = "nul"
input_player4_select = "nul"
input_player4_select_btn = "nul"
input_player4_select_axis = "nul"
input_player4_start = "nul"
input_player4_start_btn = "nul"
input_player4_start_axis = "nul"
input_player4_up = "nul"
input_player4_up_btn = "nul"
input_player4_up_axis = "nul"
input_player4_down = "nul"
input_player4_down_btn = "nul"
input_player4_down_axis = "nul"
input_player4_left = "nul"
input_player4_left_btn = "nul"
input_player4_left_axis = "nul"
input_player4_right = "nul"
input_player4_right_btn = "nul"
input_player4_right_axis = "nul"
input_player4_a = "nul"
input_player4_a_btn = "nul"
input_player4_a_axis = "nul"
input_player4_x = "nul"
input_player4_x_btn = "nul"
input_player4_x_axis = "nul"
input_player4_l = "nul"
input_player4_l_btn = "nul"
input_player4_l_axis = "nul"
input_player4_r = "nul"
input_player4_r_btn = "nul"
input_player4_r_axis = "nul"
input_player4_l2 = "nul"
input_player4_l2_btn = "nul"
input_player4_l2_axis = "nul"
input_player4_r2 = "nul"
input_player4_r2_btn = "nul"
input_player4_r2_axis = "nul"
input_player4_l3 = "nul"
input_player4_l3_btn = "nul"
input_player4_l3_axis = "nul"
input_player4_r3 = "nul"
input_player4_r3_btn = "nul"
input_player4_r3_axis = "nul"
input_player4_l_x_plus = "nul"
input_player4_l_x_plus_btn = "nul"
input_player4_l_x_plus_axis = "nul"
input_player4_l_x_minus = "nul"
input_player4_l_x_minus_btn = "nul"
input_player4_l_x_minus_axis = "nul"
input_player4_l_y_plus = "nul"
input_player4_l_y_plus_btn = "nul"
input_player4_l_y_plus_axis = "nul"
input_player4_l_y_minus = "nul"
input_player4_l_y_minus_btn = "nul"
input_player4_l_y_minus_axis = "nul"
input_player4_r_x_plus = "nul"
input_player4_r_x_plus_btn = "nul"
input_player4_r_x_plus_axis = "nul"
input_player4_r_x_minus = "nul"
input_player4_r_x_minus_btn = "nul"
input_player4_r_x_minus_axis = "nul"
input_player4_r_y_plus = "nul"
input_player4_r_y_plus_btn = "nul"
input_player4_r_y_plus_axis = "nul"
input_player4_r_y_minus = "nul"
input_player4_r_y_minus_btn = "nul"
input_player4_r_y_minus_axis = "nul"
input_player4_turbo = "nul"
input_player4_turbo_btn = "nul"
input_player4_turbo_axis = "nul"
input_player5_b = "nul"
input_player5_b_btn = "nul"
input_player5_b_axis = "nul"
input_player5_y = "nul"
input_player5_y_btn = "nul"
input_player5_y_axis = "nul"
input_player5_select = "nul"
input_player5_select_btn = "nul"
input_player5_select_axis = "nul"
input_player5_start = "nul"
input_player5_start_btn = "nul"
input_player5_start_axis = "nul"
input_player5_up = "nul"
input_player5_up_btn = "nul"
input_player5_up_axis = "nul"
input_player5_down = "nul"
input_player5_down_btn = "nul"
input_player5_down_axis = "nul"
input_player5_left = "nul"
input_player5_left_btn = "nul"
input_player5_left_axis = "nul"
input_player5_right = "nul"
input_player5_right_btn = "nul"
input_player5_right_axis = "nul"
input_player5_a = "nul"
input_player5_a_btn = "nul"
input_player5_a_axis = "nul"
input_player5_x = "nul"
input_player5_x_btn = "nul"
input_player5_x_axis = "nul"
input_player5_l = "nul"
input_player5_l_btn = "nul"
input_player5_l_axis = "nul"
input_player5_r = "nul"
input_player5_r_btn = "nul"
input_player5_r_axis = "nul"
input_player5_l2 = "nul"
input_player5_l2_btn = "nul"
input_player5_l2_axis = "nul"
input_player5_r2 = "nul"
input_player5_r2_btn = "nul"
input_player5_r2_axis = "nul"
input_player5_l3 = "nul"
input_player5_l3_btn = "nul"
input_player5_l3_axis = "nul"
input_player5_r3 = "nul"
input_player5_r3_btn = "nul"
input_player5_r3_axis = "nul"
input_player5_l_x_plus = "nul"
input_player5_l_x_plus_btn = "nul"
input_player5_l_x_plus_axis = "nul"
input_player5_l_x_minus = "nul"
input_player5_l_x_minus_btn = "nul"
input_player5_l_x_minus_axis = "nul"
input_player5_l_y_plus = "nul"
input_player5_l_y_plus_btn = "nul"
input_player5_l_y_plus_axis = "nul"
input_player5_l_y_minus = "nul"
input_player5_l_y_minus_btn = "nul"
input_player5_l_y_minus_axis = "nul"
input_player5_r_x_plus = "nul"
input_player5_r_x_plus_btn = "nul"
input_player5_r_x_plus_axis = "nul"
input_player5_r_x_minus = "nul"
input_player5_r_x_minus_btn = "nul"
input_player5_r_x_minus_axis = "nul"
input_player5_r_y_plus = "nul"
input_player5_r_y_plus_btn = "nul"
input_player5_r_y_plus_axis = "nul"
input_player5_r_y_minus = "nul"
input_player5_r_y_minus_btn = "nul"
input_player5_r_y_minus_axis = "nul"
input_player5_turbo = "nul"
input_player5_turbo_btn = "nul"
input_player5_turbo_axis = "nul"
input_player6_b = "nul"
input_player6_b_btn = "nul"
input_player6_b_axis = "nul"
input_player6_y = "nul"
input_player6_y_btn = "nul"
input_player6_y_axis = "nul"
input_player6_select = "nul"
input_player6_select_btn = "nul"
input_player6_select_axis = "nul"
input_player6_start = "nul"
input_player6_start_btn = "nul"
input_player6_start_axis = "nul"
input_player6_up = "nul"
input_player6_up_btn = "nul"
input_player6_up_axis = "nul"
input_player6_down = "nul"
input_player6_down_btn = "nul"
input_player6_down_axis = "nul"
input_player6_left = "nul"
input_player6_left_btn = "nul"
input_player6_left_axis = "nul"
input_player6_right = "nul"
input_player6_right_btn = "nul"
input_player6_right_axis = "nul"
input_player6_a = "nul"
input_player6_a_btn = "nul"
input_player6_a_axis = "nul"
input_player6_x = "nul"
input_player6_x_btn = "nul"
input_player6_x_axis = "nul"
input_player6_l = "nul"
input_player6_l_btn = "nul"
input_player6_l_axis = "nul"
input_player6_r = "nul"
input_player6_r_btn = "nul"
input_player6_r_axis = "nul"
input_player6_l2 = "nul"
input_player6_l2_btn = "nul"
input_player6_l2_axis = "nul"
input_player6_r2 = "nul"
input_player6_r2_btn = "nul"
input_player6_r2_axis = "nul"
input_player6_l3 = "nul"
input_player6_l3_btn = "nul"
input_player6_l3_axis = "nul"
input_player6_r3 = "nul"
input_player6_r3_btn = "nul"
input_player6_r3_axis = "nul"
input_player6_l_x_plus = "nul"
input_player6_l_x_plus_btn = "nul"
input_player6_l_x_plus_axis = "nul"
input_player6_l_x_minus = "nul"
input_player6_l_x_minus_btn = "nul"
input_player6_l_x_minus_axis = "nul"
input_player6_l_y_plus = "nul"
input_player6_l_y_plus_btn = "nul"
input_player6_l_y_plus_axis = "nul"
input_player6_l_y_minus = "nul"
input_player6_l_y_minus_btn = "nul"
input_player6_l_y_minus_axis = "nul"
input_player6_r_x_plus = "nul"
input_player6_r_x_plus_btn = "nul"
input_player6_r_x_plus_axis = "nul"
input_player6_r_x_minus = "nul"
input_player6_r_x_minus_btn = "nul"
input_player6_r_x_minus_axis = "nul"
input_player6_r_y_plus = "nul"
input_player6_r_y_plus_btn = "nul"
input_player6_r_y_plus_axis = "nul"
input_player6_r_y_minus = "nul"
input_player6_r_y_minus_btn = "nul"
input_player6_r_y_minus_axis = "nul"
input_player6_turbo = "nul"
input_player6_turbo_btn = "nul"
input_player6_turbo_axis = "nul"
input_player7_b = "nul"
input_player7_b_btn = "nul"
input_player7_b_axis = "nul"
input_player7_y = "nul"
input_player7_y_btn = "nul"
input_player7_y_axis = "nul"
input_player7_select = "nul"
input_player7_select_btn = "nul"
input_player7_select_axis = "nul"
input_player7_start = "nul"
input_player7_start_btn = "nul"
input_player7_start_axis = "nul"
input_player7_up = "nul"
input_player7_up_btn = "nul"
input_player7_up_axis = "nul"
input_player7_down = "nul"
input_player7_down_btn = "nul"
input_player7_down_axis = "nul"
input_player7_left = "nul"
input_player7_left_btn = "nul"
input_player7_left_axis = "nul"
input_player7_right = "nul"
input_player7_right_btn = "nul"
input_player7_right_axis = "nul"
input_player7_a = "nul"
input_player7_a_btn = "nul"
input_player7_a_axis = "nul"
input_player7_x = "nul"
input_player7_x_btn = "nul"
input_player7_x_axis = "nul"
input_player7_l = "nul"
input_player7_l_btn = "nul"
input_player7_l_axis = "nul"
input_player7_r = "nul"
input_player7_r_btn = "nul"
input_player7_r_axis = "nul"
input_player7_l2 = "nul"
input_player7_l2_btn = "nul"
input_player7_l2_axis = "nul"
input_player7_r2 = "nul"
input_player7_r2_btn = "nul"
input_player7_r2_axis = "nul"
input_player7_l3 = "nul"
input_player7_l3_btn = "nul"
input_player7_l3_axis = "nul"
input_player7_r3 = "nul"
input_player7_r3_btn = "nul"
input_player7_r3_axis = "nul"
input_player7_l_x_plus = "nul"
input_player7_l_x_plus_btn = "nul"
input_player7_l_x_plus_axis = "nul"
input_player7_l_x_minus = "nul"
input_player7_l_x_minus_btn = "nul"
input_player7_l_x_minus_axis = "nul"
input_player7_l_y_plus = "nul"
input_player7_l_y_plus_btn = "nul"
input_player7_l_y_plus_axis = "nul"
input_player7_l_y_minus = "nul"
input_player7_l_y_minus_btn = "nul"
input_player7_l_y_minus_axis = "nul"
input_player7_r_x_plus = "nul"
input_player7_r_x_plus_btn = "nul"
input_player7_r_x_plus_axis = "nul"
input_player7_r_x_minus = "nul"
input_player7_r_x_minus_btn = "nul"
input_player7_r_x_minus_axis = "nul"
input_player7_r_y_plus = "nul"
input_player7_r_y_plus_btn = "nul"
input_player7_r_y_plus_axis = "nul"
input_player7_r_y_minus = "nul"
input_player7_r_y_minus_btn = "nul"
input_player7_r_y_minus_axis = "nul"
input_player7_turbo = "nul"
input_player7_turbo_btn = "nul"
input_player7_turbo_axis = "nul"
input_player8_b = "nul"
input_player8_b_btn = "nul"
input_player8_b_axis = "nul"
input_player8_y = "nul"
input_player8_y_btn = "nul"
input_player8_y_axis = "nul"
input_player8_select = "nul"
input_player8_select_btn = "nul"
input_player8_select_axis = "nul"
input_player8_start = "nul"
input_player8_start_btn = "nul"
input_player8_start_axis = "nul"
input_player8_up = "nul"
input_player8_up_btn = "nul"
input_player8_up_axis = "nul"
input_player8_down = "nul"
input_player8_down_btn = "nul"
input_player8_down_axis = "nul"
input_player8_left = "nul"
input_player8_left_btn = "nul"
input_player8_left_axis = "nul"
input_player8_right = "nul"
input_player8_right_btn = "nul"
input_player8_right_axis = "nul"
input_player8_a = "nul"
input_player8_a_btn = "nul"
input_player8_a_axis = "nul"
input_player8_x = "nul"
input_player8_x_btn = "nul"
input_player8_x_axis = "nul"
input_player8_l = "nul"
input_player8_l_btn = "nul"
input_player8_l_axis = "nul"
input_player8_r = "nul"
input_player8_r_btn = "nul"
input_player8_r_axis = "nul"
input_player8_l2 = "nul"
input_player8_l2_btn = "nul"
input_player8_l2_axis = "nul"
input_player8_r2 = "nul"
input_player8_r2_btn = "nul"
input_player8_r2_axis = "nul"
input_player8_l3 = "nul"
input_player8_l3_btn = "nul"
input_player8_l3_axis = "nul"
input_player8_r3 = "nul"
input_player8_r3_btn = "nul"
input_player8_r3_axis = "nul"
input_player8_l_x_plus = "nul"
input_player8_l_x_plus_btn = "nul"
input_player8_l_x_plus_axis = "nul"
input_player8_l_x_minus = "nul"
input_player8_l_x_minus_btn = "nul"
input_player8_l_x_minus_axis = "nul"
input_player8_l_y_plus = "nul"
input_player8_l_y_plus_btn = "nul"
input_player8_l_y_plus_axis = "nul"
input_player8_l_y_minus = "nul"
input_player8_l_y_minus_btn = "nul"
input_player8_l_y_minus_axis = "nul"
input_player8_r_x_plus = "nul"
input_player8_r_x_plus_btn = "nul"
input_player8_r_x_plus_axis = "nul"
input_player8_r_x_minus = "nul"
input_player8_r_x_minus_btn = "nul"
input_player8_r_x_minus_axis = "nul"
input_player8_r_y_plus = "nul"
input_player8_r_y_plus_btn = "nul"
input_player8_r_y_plus_axis = "nul"
input_player8_r_y_minus = "nul"
input_player8_r_y_minus_btn = "nul"
input_player8_r_y_minus_axis = "nul"
input_player8_turbo = "nul"
input_player8_turbo_btn = "nul"
input_player8_turbo_axis = "nul"
core_specific_config = "false"
libretro_log_level = "0"
input_overlay = ":\shaders\borders\playstation1.cfg"
cheat_database_path = ""
audio_device = ""
extraction_directory = ""
video_filter = ""
game_history_path = ""
input_joypad_driver = ""
input_keyboard_layout = ""
Si ça peut aider

j'ai aussi deux fichiers dans le dossier system : Crash Bandicoot (USA).c41b69b47bbb32949f0a10f2d2f97e28.0.mcr et Crash Bandicoot (USA).c41b69b47bbb32949f0a10f2d2f97e28.1.mcr dont je ne connais pas l'utilité

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 10:28
par tetrafred
Les .mcr c'est pas les sauvegardes de MemoryCaRd?

Est ce que des fois tu a Valkyrie Profile CD1 pour essayer Camarade35?

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 10:32
par bazola
Et tu peux afficher l'écran de commande de retroarch (en faisant alt+tab) pour voir si tu as un message d'erreur?

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 10:57
par camarade35
Bon, je viens de tester en ajoutant Tekken 3, même punition, écran noir.
Le blocage est créé par Hyperlaunch, RetroArch n'est même pas en route à ce moment.
Désolé pour le temps de réponse mais mon cursuer de souris avait disparu lui aussi ^^ grrr, je up, je peux pas redémarrer, bah non ^^
Bon j'ai fait un lancement via Retroarch en direct et j'ai réussi à capturer ça :

Image

Pour crash, ça passe, WTF ?

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 11:34
par shabazz
J'ai eu exactement les même soucis.
J'ai passé pas mal de temps sur le problème.

La solution c'est déjà de changer les bios.
Me mp si vous voulez un lien vers des bios sur à 100%

Et ensuite re-télécharger les roms qui posent problèmes.


Maintenant tout fonctionne chez moi.

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 12:16
par Courte
J'ai déja tenté de changer les bios, meme les iso, rien a faire ... ecran noir

JE vais quand meme t'envoyer un mp pour voir shabazz

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 12:27
par shabazz
Oui je me doute.

J'étais à deux doigts d'abandonner pour tout te dire car j'en ai essayé un paquet de bios.

Et au final, j'avais un problème de bios et de roms.

Donc voilà, en espérant que çà vous aide.

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 12:47
par camarade35
Bon, eh bien Merci shabazz mais même soucis avec Tekken 3.
J'ai changé les bios, redl la rom et rien n'y fait, un jour peut-être...
Je continuerai un peu plus tard, je suis sur autre chose pour le moment mais sympa d'avoir tenté.

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 12:58
par Courte
Ben, merci Shabbaz car après avoir mis tes bios, j'ai enfin reussi a faire tourner un jeu !!

Et en ce qui concerne Crash Bandicoot, qui ne marchait toujours pas j'ai changer la rom avec le lien que tu m'as donné et la miracle: ça marche !!!

Au final, j'ai encore du mal a comprendre d'ou vient le problème, en tout qu'a ce système est assez capricieux... car les bios ou la rom était la meme, va comprendre...
mais bon grace a toi je vais pouvoir ENFIN profiter de la psx !!

Re: [Help HB LCD] Comment fonctionne Retroarch medafen psx

Publié : 01 juil. 2014 - 13:09
par nyny77
au faite sur la PSX le changement de CD fait comment ?
metal gear par ex   :bounce: