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Hi there I m using Hyperspin, but I m very curious about ZSpin.
In HS could use Artwork1/2/3/4 as different things to show in the theme without much work (discs,covers,box art and so on).
Is this possible for ZSpin ? If yes, how?
I know (theoretically ) that in Html game infos could be done easier ... can anyone tell me how ?
Sorry I m not much into Html that's why I m asking. I m more into Photoshop/Flash (made #thisismydesign themes on hyperspin forums)
Hope information can be shared I m trying to adjust myself to the way things work in ZSpin
Re: About themes
Publié : 17 oct. 2015 - 22:01
par Porko
ryuuji a écrit :Hi there I m using Hyperspin, but I m very curious about ZSpin.
In HS could use Artwork1/2/3/4 as different things to show in the theme without much work (discs,covers,box art and so on).
Is this possible for ZSpin ? If yes, how?
Yes, zspin can load the Artwork1, 2, 3, 4, 5..... 10^^ In hyperspin's themes and in HTML's themes
In HTML theme you just need to rename yours images Artwork1, 2.... Or Video.mp4 and erase the original image in the zip file
You can also load a this artwork in 3D webGL model
[BBvideo 560,340][/BBvideo]
Just rename your texture: Artwork1, 2...
ryuuji a écrit :
I know (theoretically ) that in Html game infos could be done easier ... can anyone tell me how ?
Thanks ...
I m waiting for the dev team to fix that white flash that is showing every time we select different game/platform ... Hope these days ATOM offers that background color change ... because I've read some posts on git where this problem was a unsolved issue.
Re: About themes
Publié : 12 nov. 2015 - 18:25
par billyc666
think porko's post is going to be a good starting point for me
Re: About themes
Publié : 12 nov. 2015 - 19:44
par ryuuji
It was for me also
Re: About themes
Publié : 10 déc. 2018 - 22:22
par Merlan01
Porko a écrit :
ryuuji a écrit :Hi there I m using Hyperspin, but I m very curious about ZSpin.
In HS could use Artwork1/2/3/4 as different things to show in the theme without much work (discs,covers,box art and so on).
Is this possible for ZSpin ? If yes, how?
Yes, zspin can load the Artwork1, 2, 3, 4, 5..... 10^^ In hyperspin's themes and in HTML's themes
In HTML theme you just need to rename yours images Artwork1, 2.... Or Video.mp4 and erase the original image in the zip file
You can also load a this artwork in 3D webGL model
[BBvideo 560,340][/BBvideo]
Just rename your texture: Artwork1, 2...
ryuuji a écrit :
I know (theoretically ) that in Html game infos could be done easier ... can anyone tell me how ?