[presque resolu] perte focus pour Schmup Taito
Modérateurs : Porko, Modérateurs
[presque resolu] perte focus pour Schmup Taito
Hello j'aireussi a installé la plupart des taito games dans HL3 probleme pour les schmup qui utilise un launcher particulier pour faire la rotation des jeux il m'ouvre le game. exe normal et le launcher le probleme c'est que quand on revient dans HL il garde en fond le le launcher et donc ne reviens pas sur HL
auriez vous une idée du pclauncher .ini pour fermer la totalité des exe. ouvert et donc revenir normallement sous HL
pour l'instant pour homura par exemple j'en suis la
Application=D:\Hyperspin\Emulators\Taito Type X\Games\Homura\game.bat
AppWaitExe=game.exe
FadeTitle=HOMURA for TypeX
ExitMethod=WinClose AppWaitExe
question annexe comment on peut fermer arcania heart 3 qui necessite Alt F4 seulement avec le ESC de ma borne ?
auriez vous une idée du pclauncher .ini pour fermer la totalité des exe. ouvert et donc revenir normallement sous HL
pour l'instant pour homura par exemple j'en suis la
Application=D:\Hyperspin\Emulators\Taito Type X\Games\Homura\game.bat
AppWaitExe=game.exe
FadeTitle=HOMURA for TypeX
ExitMethod=WinClose AppWaitExe
question annexe comment on peut fermer arcania heart 3 qui necessite Alt F4 seulement avec le ESC de ma borne ?
Re: [presque resolu] perte focus pour Schmup Taito
probleme de Arcana Heart reglé. reste plus qu'a regler le probleme de focus qui revient pas pour les jeux verticaux taito
c'est assez frustrant car un simple clique souris regle le probleme
c'est assez frustrant car un simple clique souris regle le probleme
- DarkEagle37
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Re: [presque resolu] perte focus pour Schmup Taito
Peut tu nous préciser la solution que tu as trouvé
Ça aidera d'autres personnes je penses

Ça aidera d'autres personnes je penses

Re: [presque resolu] perte focus pour Schmup Taito
seulement si on me donne la solution pour ma perte de focus sur hyperspin avec les jeux en rotation vertical taito
un indice la solution pour arcana se trouve sur ce site

un indice la solution pour arcana se trouve sur ce site
- kefran69
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Re: [presque resolu] perte focus pour Schmup Taito
seulement si on me donne la solution pour ma perte de focus sur hyperspin avec les jeux en rotation vertical taito
un indice la solution pour arcana se trouve sur ce site
Tu veux parler de quoi ? que lorsque tu quitte certains jeux TTX l'écran de selection de la wheel des jeux est figé ?? un clic de souris débloque l'affaire ?
La solution ? j'en sais rien j'ai le même problème que toi sauf que je n'avais pas identifié que cela venait uniquement des shoots verticaux. J'avais mis ce leger détail de côté pour y revenir plus tard donc je suis également preneur si quelqu'un trouve une solution.
Pour Arcana Heart 3 il suffit simplement de remapper les touches necessaire avec AHK. Voir par exemple http://www.thehyperfreespin.com/t2688-a ... ght=arcana et il y a d'autres sujets concernant ce jeu sur le forum en faisant une petite recherche.

un indice la solution pour arcana se trouve sur ce site
Tu veux parler de quoi ? que lorsque tu quitte certains jeux TTX l'écran de selection de la wheel des jeux est figé ?? un clic de souris débloque l'affaire ?
La solution ? j'en sais rien j'ai le même problème que toi sauf que je n'avais pas identifié que cela venait uniquement des shoots verticaux. J'avais mis ce leger détail de côté pour y revenir plus tard donc je suis également preneur si quelqu'un trouve une solution.
Pour Arcana Heart 3 il suffit simplement de remapper les touches necessaire avec AHK. Voir par exemple http://www.thehyperfreespin.com/t2688-a ... ght=arcana et il y a d'autres sujets concernant ce jeu sur le forum en faisant une petite recherche.
Re: [presque resolu] perte focus pour Schmup Taito
en effet le probleme de focus est du au launcher qui remet l'image vertical en fait
j'ai fait des test lancant le .exe sans le launcher avec exit et ca bloque pas
donc le probleme principale et la perte de focus lorsque l'image est remise dans le bon sens
j'ai essayer le restore and click dans HL 3 mais rien
etant donné que sur hyperspin il utilise dwxnd que j'ai pas envie et que je veux utliser le pc laucnehr j'ai trouver une solution que je n'ai pas encore mis en place car j'en ai marre de faire des bidouilles
je filerai le lien ce soir si kkun est motivé
je voulais essayer de mettre un sleep send alt tab pour regler le probleme dans le launcher ini mais j'ai pas encore testé
ce qui me chaoque le plus c'est que le restore click ne fonctionne pas il faudrai presque mettre un delais sur le click pour que celui ci fonctionne car j'ai remarqué que l'on reviens plus vite sur hyperspin et que je pense que le click se fait dans le vide au final
il faudrai un delais entre le restore et le click je pense que cela peut etre une solution
en passant kkun a bidouillé ou a un bat de HL 2 survivor pour que la fentre de debug s'affiche en arriere et que une exit key sur esc existe ?
j'ai fait des test lancant le .exe sans le launcher avec exit et ca bloque pas
donc le probleme principale et la perte de focus lorsque l'image est remise dans le bon sens
j'ai essayer le restore and click dans HL 3 mais rien
etant donné que sur hyperspin il utilise dwxnd que j'ai pas envie et que je veux utliser le pc laucnehr j'ai trouver une solution que je n'ai pas encore mis en place car j'en ai marre de faire des bidouilles
je filerai le lien ce soir si kkun est motivé
je voulais essayer de mettre un sleep send alt tab pour regler le probleme dans le launcher ini mais j'ai pas encore testé
ce qui me chaoque le plus c'est que le restore click ne fonctionne pas il faudrai presque mettre un delais sur le click pour que celui ci fonctionne car j'ai remarqué que l'on reviens plus vite sur hyperspin et que je pense que le click se fait dans le vide au final
il faudrai un delais entre le restore et le click je pense que cela peut etre une solution
en passant kkun a bidouillé ou a un bat de HL 2 survivor pour que la fentre de debug s'affiche en arriere et que une exit key sur esc existe ?
Re: [presque resolu] perte focus pour Schmup Taito
ou WinActivate, HyperSpin
j'ai le script taito qui pourai nous aider mais je sais pas ou le mettre
;--------------------------------------------------------------------------------------------------------------------
; Taito Type X
; PCLauncher.exe
; by djvj
; 1.3
;
; About the script:
; - Vertical games are windowed, rotated, windows hidden (taskbar/start button/desktop), then the correct resolution is calculated and the game's window is maximized. This gives the look of a fullscreen game, but it's actually in a window.
; - Arcana Heart 3 changes your windows res and does not restore it after you exit the game, my script records your res, then restores it after the game closes.
; - Raiden 4 requires a trick to get it to work correctly, otherwise it crashes everytime. I hope someone finds a better hack one day as the one I use I feel like it might not work everytime. There have been reports it doesn't work on every PC...
;
; Taito Type X Instructions:
; 1. Backup your game.exe and typex_bindings.bin for each game (only if you want to have a backup)
; 2. In HyperHQ, use the Wizard to create a new wheel, name it Taito Type X
; 3. Download everything you see on the FTP, keeping dir names/structure and empty "sv" dirs.
;
; Notes:
; - IMPORTANT *** Requires files located in my user dir on the ftp at /Upload Here/djvj/Taito Type X/. I hacked every exe to save its config/logs into the sv subdir. If you use my exes, make sure you create an sv dir so the game can save its settings. ***
; - IMPORTANT *** Edit the dxwnd.ini file and update the dirs to where your games are located, or update the paths in dxwnd itself. ***
; - PCLauncher.exe is just a dummy exe, it can be 0-byte if you don't have one.
; - Make sure the game's folder and bat files in each game's dir are named the same as the database's game name
; - Every game, except Arcana Hearts, saves config and logs to a D or Z partition. Arcana saves everything in the registry . I hacked every game.exe so you do not need D or Z drives. Instead you just create an sv dir inside each game's root folder and it will save all configs/logs in there instead.
; - The controls bin only needs to be made once, then copy/paste your control bin into each game's dir, overwriting the existing one.
; - Arcana Hearts I had to hex edit the controls into the exe. I provided a txt with info where (in hex) and what the controls are (CHANGE KEYS.txt).
; - Raiden 4 is very buggy, but I finally got it working 100% everytime on my PC. If it starts crashing when it worked prior, reboot your PC.
; - Taisen has no way to change the keys afaik, you are out of luck on this one until a solution surfaces.
; - All the games should exit with the ESC key except for Arcana Hearts which the script will send Alt+F4
; - Some systems iRotate might not work, try commenting the iRotate.exe lines and uncomment the display.exe lines instead
;
; - Homura and Shikigami no Shiro III use custom d3d8 and d3d9 dll files, these fix the the games from going hyperfast. I did not make them and they create a wahwahwah.arc file when you launch the game. Edit this file in notepad and change InitProxyFunctions to 0 and PartOfENBSeries to localhost. Save the file, then change it to read-only so it doesn't get restored.
; - If SF4 is locking up during the intro movie, copy the 2 d3d dlls to your SF4 dir. This will fix it.
;
; - If your KOF98 UM came with d3d9.dll, d3d9d.dll, or d3dx9_36.dll in its root folder, remove all these for the game to work.
;
; - Lastly, every PC is different, so results will vary. Try playing with sleep timers if you think the script is working too fast for your PC.
; - Also if you have video issues or odd things are happening in game, play with vsync and try updating to the latest video card driver, or revert to an older one.
;
; - If you have any further issues, please consult the discussion thread at http://www.hyperspin-fe.com/forum/showt ... hp?t=13627
;--------------------------------------------------------------------------------------------------------------------
; check for and load into memory the Settings.ini
settingsFile := CheckFile(A_Scriptdir . "\Modules\" . systemName . "\Settings.ini")
IniRead, system, %settingsFile%, %RomName%, system, standard
IniRead, windowname, %settingsFile%, %RomName%, windowname, standard
IniRead, class, %settingsFile%, %RomName%, class, standard
IniRead, verticalMethod, %settingsFile%, settings, VerticalMethod
If ( system = "standard" ) {
; If ( romName = "Samurai Shodown - Edge of Destiny" ){
; WAS TESTING SOMETHING HERE FOR THIS GAME, DON'T REMEMBER WHAT
; }
Run, "%rompath%%romname%%romextension%", %rompath%, Hide
Process, WaitClose, %executable%
} Else If ( system = "arcana" ) {
;Store original resolution so we know what to restore to
VarSetCapacity(DM,156,0), NumPut(156,DM,36, "UShort")
DllCall( "EnumDisplaySettings", UInt,0, UInt,-1, UInt,DM )
ColDep := NumGet(DM,104)
ScreenWidth := NumGet(DM,108)
ScreenHeight := NumGet(DM,112)
hideDesktop()
Hotkey, %exitEmulatorKey%, CloseArcana ;need to use alt+F4 to close game, otherwise it doesn't close correctly with ESC
Run, "%rompath%%romname%.exe", %rompath%, Hide UseErrorLevel ;run remap keys script. Place this in the Arcana Hearts 3 folder and compile it so it's called "Arcana Hearts 3.exe"
RunWait, "%rompath%%romname%%romextension%", %rompath%, Hide UseErrorLevel
Process, WaitClose, AH30-PC4-2pfixed-fullscreen.exe
Process, Close, %romname%.exe ;close remap keys script
;restore original resolution
ChangeDisplaySettings( (ClrDep:=%ColDep%) , (Wid:=%ScreenWidth%) , (Hei:=%ScreenHeight%) )
;http://www.autohotkey.com/forum/topic8355.html
ChangeDisplaySettings( cD, sW, sH ) {
VarSetCapacity(dM,156,0), NumPut(156,2,dM,36)
DllCall( "EnumDisplaySettings", UInt,0, UInt,-1, UInt,dM ), NumPut(0x5c0000,dM,40)
NumPut(cD,dM,104), NumPut(sW,dM,108), NumPut(sH,dM,112)
Return DllCall( "ChangeDisplaySettings", UInt,dM, UInt,0 )
}
} Else If ( system = "vertical" ) {
; Get HS's original size so we can restore it properly later
;WinGetPos, hsX, hsY, hsW, hsH, ahk_class ThunderRT6FormDC ; HS1
;WinGetPos, hsX, hsY, hsW, hsH, ahk_class ApolloRuntimeContentWindow ; HS2, shouldn't be needed for HS2 though as it fixes itself
WinMinimize, ahk_class ApolloRuntimeContentWindow ; fix for HS2 not minimizing
Sleep, 100
WinMinimizeAll ;If we don't minimize, parts of HS still show on our screen, doesn't work with HS2 for an unknown reason
Run, dxwnd.exe, %A_ScriptDir%\Modules\%systemName%, Min ;launch app to force windowed mode
If ( verticalMethod = "irotate" )
Run, iRotate.exe /rotate=90 /exit, %A_ScriptDir%\Modules\%systemName% ; another option to rotate screen
Else If ( verticalMethod = "display" )
Run, display.exe /rotate:90, %A_ScriptDir%\Modules\%systemName% ; Switching to 90°
;Sleep, 200
;Making our own custom hideDesktop(), because upon rotation, coordinates get messed up and only part of the desktop is hidden
Gui, Color, 000000
Gui, -Caption +ToolWindow
Gui, Show, x0 y0 W%A_ScreenHeight% H%A_ScreenWidth%, BlackScreen
;Hide Taskbar and Start Button
WinHide, ahk_class Shell_TrayWnd
WinHide, Start ahk_class Button
Sleep, 200 ;DO NOT REMOVE THIS LINE, game will launch minimized if you do, increase sleep if this is still happening
RunWait, "%rompath%%romname%%romextension%", %rompath%
WinWait, %windowname%
Sleep, 500 ;Some lag so we don't lose our custom hideDesktop which happens if this is too short
WinActivate, %windowname%
WinSet, Style, -0xC00000, ahk_class %class% ;Removes the titlebar of the game window
WinSet, Style, -0x40000, ahk_class %class% ;Removes the border of the game window
WinGetPos, appX, appY, appWidth, appHeight, ahk_class %class%
widthMaxPercenty := ( A_ScreenWidth / appWidth )
heightMaxPercenty := ( A_ScreenHeight / appHeight )
If ( widthMaxPercenty heightMaxPercenty )
percentToEnlarge := widthMaxPercenty
Else
percentToEnlarge := heightMaxPercenty
appWidthNew := appWidth * percentToEnlarge
appHeightNew := appHeight * percentToEnlarge
;Transform, appX, Round, %appX%
Transform, appY, Round, %appY%
Transform, appWidthNew, Round, %appWidthNew%, 2
Transform, appHeightNew, Round, %appHeightNew%, 2
;This step is only necessary because this game resizes itself too wide, we need to bring it back to a normal vertical game ratio
If ( romName = "GigaWing Generations" )
appHeightNew := ( A_ScreenWidth * 0.789316 ) ;Vertical games have a 0.789316 ratio (width/height) when first launched, so whatever the new A_ScreenWidth (when rotated) is, we should multiply by this ratio to find out the new appHeightNew
;appXPos := ( A_ScreenWidth / 2 ) - ( appWidthNew / 2 )
appYPos := ( A_ScreenHeight / 2 ) - ( appHeightNew / 2 )
WinMove, ahk_class %class%,, 0, appYPos, appWidthNew, appHeightNew
; ToolTip, X = %appX%`nY = %appYPos%`nappWidthNew = %appWidthNew%`nappHeightNew = %appHeightNew%`nA_ScreenHeight = %A_ScreenHeight%`A_ScreenWidth = %A_ScreenWidth%, 50, 0, 1
; FileAppend, romname = %romname% -- %widthMaxPercenty% := ( %A_ScreenWidth% / %appWidth% ) %heightMaxPercenty% := ( %A_ScreenHeight% / %appHeight% ) percentToEnlarge = %percentToEnlarge% appWidthNew = %appWidthNew% appHeightNew = %appHeightNew% X = %appX% Y = %appYPos%`n,%emuPath%TTX_AHK_LOG.txt
Process, WaitClose, game.exe
WinClose, DXWnd
If ( verticalMethod = "irotate" )
Run, iRotate.exe /rotate=0 /exit, %A_ScriptDir%\Modules\%systemName% ; another option to rotate screen
Else If ( verticalMethod = "display" )
Run, display.exe /rotate:0, %A_ScriptDir%\Modules\%systemName% ; Switching back to 0°
WinMinimizeAllUndo
Sleep, 500
; Settings for restoring Hyperspin from vertical games
;IniRead, system, %settingsFile%, Screen, Fullscreen, standard ; unsure I needed this, shouldn't be needed
;WinMove, ahk_class ThunderRT6FormDC,, hsX, hsY, hsW, hsH ; HS1
;WinMove, ahk_class ApolloRuntimeContentWindow,, hsX, hsY, hsW, hsH ; HS2, shouldn't be needed for HS2 though as it fixes itself
; Sleep, 500 ;Uncomment these 2 lines if HS doesn't regain focus after closing a vertical game, sloppy but it works until something else is thought of
; Send, {ALTDOWN}{TAB}{ALTUP}
Sleep, 500 ;If you remove this, HyperSpin won't be in focus with the next line
WinActivate, HyperSpin
;Restore Taskbar and Start Button
WinShow, ahk_class Shell_TrayWnd
WinShow, Start ahk_class Button
}
ExitApp
CloseProcess:
; This is staying blank so ESC is sent by default. Might be possible to add fading on exit, have not tested.
return
CloseArcana:
Send, {ALTDOWN}{F4}{ALTUP}
Process, WaitClose, %Executable%
Gui, Color, 000000
Gui -Caption +ToolWindow +AlwaysOnTop
Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackGui
WinActivate, HyperSpin
return
j'ai le script taito qui pourai nous aider mais je sais pas ou le mettre
;--------------------------------------------------------------------------------------------------------------------
; Taito Type X
; PCLauncher.exe
; by djvj
; 1.3
;
; About the script:
; - Vertical games are windowed, rotated, windows hidden (taskbar/start button/desktop), then the correct resolution is calculated and the game's window is maximized. This gives the look of a fullscreen game, but it's actually in a window.
; - Arcana Heart 3 changes your windows res and does not restore it after you exit the game, my script records your res, then restores it after the game closes.
; - Raiden 4 requires a trick to get it to work correctly, otherwise it crashes everytime. I hope someone finds a better hack one day as the one I use I feel like it might not work everytime. There have been reports it doesn't work on every PC...
;
; Taito Type X Instructions:
; 1. Backup your game.exe and typex_bindings.bin for each game (only if you want to have a backup)
; 2. In HyperHQ, use the Wizard to create a new wheel, name it Taito Type X
; 3. Download everything you see on the FTP, keeping dir names/structure and empty "sv" dirs.
;
; Notes:
; - IMPORTANT *** Requires files located in my user dir on the ftp at /Upload Here/djvj/Taito Type X/. I hacked every exe to save its config/logs into the sv subdir. If you use my exes, make sure you create an sv dir so the game can save its settings. ***
; - IMPORTANT *** Edit the dxwnd.ini file and update the dirs to where your games are located, or update the paths in dxwnd itself. ***
; - PCLauncher.exe is just a dummy exe, it can be 0-byte if you don't have one.
; - Make sure the game's folder and bat files in each game's dir are named the same as the database's game name
; - Every game, except Arcana Hearts, saves config and logs to a D or Z partition. Arcana saves everything in the registry . I hacked every game.exe so you do not need D or Z drives. Instead you just create an sv dir inside each game's root folder and it will save all configs/logs in there instead.
; - The controls bin only needs to be made once, then copy/paste your control bin into each game's dir, overwriting the existing one.
; - Arcana Hearts I had to hex edit the controls into the exe. I provided a txt with info where (in hex) and what the controls are (CHANGE KEYS.txt).
; - Raiden 4 is very buggy, but I finally got it working 100% everytime on my PC. If it starts crashing when it worked prior, reboot your PC.
; - Taisen has no way to change the keys afaik, you are out of luck on this one until a solution surfaces.
; - All the games should exit with the ESC key except for Arcana Hearts which the script will send Alt+F4
; - Some systems iRotate might not work, try commenting the iRotate.exe lines and uncomment the display.exe lines instead
;
; - Homura and Shikigami no Shiro III use custom d3d8 and d3d9 dll files, these fix the the games from going hyperfast. I did not make them and they create a wahwahwah.arc file when you launch the game. Edit this file in notepad and change InitProxyFunctions to 0 and PartOfENBSeries to localhost. Save the file, then change it to read-only so it doesn't get restored.
; - If SF4 is locking up during the intro movie, copy the 2 d3d dlls to your SF4 dir. This will fix it.
;
; - If your KOF98 UM came with d3d9.dll, d3d9d.dll, or d3dx9_36.dll in its root folder, remove all these for the game to work.
;
; - Lastly, every PC is different, so results will vary. Try playing with sleep timers if you think the script is working too fast for your PC.
; - Also if you have video issues or odd things are happening in game, play with vsync and try updating to the latest video card driver, or revert to an older one.
;
; - If you have any further issues, please consult the discussion thread at http://www.hyperspin-fe.com/forum/showt ... hp?t=13627
;--------------------------------------------------------------------------------------------------------------------
; check for and load into memory the Settings.ini
settingsFile := CheckFile(A_Scriptdir . "\Modules\" . systemName . "\Settings.ini")
IniRead, system, %settingsFile%, %RomName%, system, standard
IniRead, windowname, %settingsFile%, %RomName%, windowname, standard
IniRead, class, %settingsFile%, %RomName%, class, standard
IniRead, verticalMethod, %settingsFile%, settings, VerticalMethod
If ( system = "standard" ) {
; If ( romName = "Samurai Shodown - Edge of Destiny" ){
; WAS TESTING SOMETHING HERE FOR THIS GAME, DON'T REMEMBER WHAT
; }
Run, "%rompath%%romname%%romextension%", %rompath%, Hide
Process, WaitClose, %executable%
} Else If ( system = "arcana" ) {
;Store original resolution so we know what to restore to
VarSetCapacity(DM,156,0), NumPut(156,DM,36, "UShort")
DllCall( "EnumDisplaySettings", UInt,0, UInt,-1, UInt,DM )
ColDep := NumGet(DM,104)
ScreenWidth := NumGet(DM,108)
ScreenHeight := NumGet(DM,112)
hideDesktop()
Hotkey, %exitEmulatorKey%, CloseArcana ;need to use alt+F4 to close game, otherwise it doesn't close correctly with ESC
Run, "%rompath%%romname%.exe", %rompath%, Hide UseErrorLevel ;run remap keys script. Place this in the Arcana Hearts 3 folder and compile it so it's called "Arcana Hearts 3.exe"
RunWait, "%rompath%%romname%%romextension%", %rompath%, Hide UseErrorLevel
Process, WaitClose, AH30-PC4-2pfixed-fullscreen.exe
Process, Close, %romname%.exe ;close remap keys script
;restore original resolution
ChangeDisplaySettings( (ClrDep:=%ColDep%) , (Wid:=%ScreenWidth%) , (Hei:=%ScreenHeight%) )
;http://www.autohotkey.com/forum/topic8355.html
ChangeDisplaySettings( cD, sW, sH ) {
VarSetCapacity(dM,156,0), NumPut(156,2,dM,36)
DllCall( "EnumDisplaySettings", UInt,0, UInt,-1, UInt,dM ), NumPut(0x5c0000,dM,40)
NumPut(cD,dM,104), NumPut(sW,dM,108), NumPut(sH,dM,112)
Return DllCall( "ChangeDisplaySettings", UInt,dM, UInt,0 )
}
} Else If ( system = "vertical" ) {
; Get HS's original size so we can restore it properly later
;WinGetPos, hsX, hsY, hsW, hsH, ahk_class ThunderRT6FormDC ; HS1
;WinGetPos, hsX, hsY, hsW, hsH, ahk_class ApolloRuntimeContentWindow ; HS2, shouldn't be needed for HS2 though as it fixes itself
WinMinimize, ahk_class ApolloRuntimeContentWindow ; fix for HS2 not minimizing
Sleep, 100
WinMinimizeAll ;If we don't minimize, parts of HS still show on our screen, doesn't work with HS2 for an unknown reason
Run, dxwnd.exe, %A_ScriptDir%\Modules\%systemName%, Min ;launch app to force windowed mode
If ( verticalMethod = "irotate" )
Run, iRotate.exe /rotate=90 /exit, %A_ScriptDir%\Modules\%systemName% ; another option to rotate screen
Else If ( verticalMethod = "display" )
Run, display.exe /rotate:90, %A_ScriptDir%\Modules\%systemName% ; Switching to 90°
;Sleep, 200
;Making our own custom hideDesktop(), because upon rotation, coordinates get messed up and only part of the desktop is hidden
Gui, Color, 000000
Gui, -Caption +ToolWindow
Gui, Show, x0 y0 W%A_ScreenHeight% H%A_ScreenWidth%, BlackScreen
;Hide Taskbar and Start Button
WinHide, ahk_class Shell_TrayWnd
WinHide, Start ahk_class Button
Sleep, 200 ;DO NOT REMOVE THIS LINE, game will launch minimized if you do, increase sleep if this is still happening
RunWait, "%rompath%%romname%%romextension%", %rompath%
WinWait, %windowname%
Sleep, 500 ;Some lag so we don't lose our custom hideDesktop which happens if this is too short
WinActivate, %windowname%
WinSet, Style, -0xC00000, ahk_class %class% ;Removes the titlebar of the game window
WinSet, Style, -0x40000, ahk_class %class% ;Removes the border of the game window
WinGetPos, appX, appY, appWidth, appHeight, ahk_class %class%
widthMaxPercenty := ( A_ScreenWidth / appWidth )
heightMaxPercenty := ( A_ScreenHeight / appHeight )
If ( widthMaxPercenty heightMaxPercenty )
percentToEnlarge := widthMaxPercenty
Else
percentToEnlarge := heightMaxPercenty
appWidthNew := appWidth * percentToEnlarge
appHeightNew := appHeight * percentToEnlarge
;Transform, appX, Round, %appX%
Transform, appY, Round, %appY%
Transform, appWidthNew, Round, %appWidthNew%, 2
Transform, appHeightNew, Round, %appHeightNew%, 2
;This step is only necessary because this game resizes itself too wide, we need to bring it back to a normal vertical game ratio
If ( romName = "GigaWing Generations" )
appHeightNew := ( A_ScreenWidth * 0.789316 ) ;Vertical games have a 0.789316 ratio (width/height) when first launched, so whatever the new A_ScreenWidth (when rotated) is, we should multiply by this ratio to find out the new appHeightNew
;appXPos := ( A_ScreenWidth / 2 ) - ( appWidthNew / 2 )
appYPos := ( A_ScreenHeight / 2 ) - ( appHeightNew / 2 )
WinMove, ahk_class %class%,, 0, appYPos, appWidthNew, appHeightNew
; ToolTip, X = %appX%`nY = %appYPos%`nappWidthNew = %appWidthNew%`nappHeightNew = %appHeightNew%`nA_ScreenHeight = %A_ScreenHeight%`A_ScreenWidth = %A_ScreenWidth%, 50, 0, 1
; FileAppend, romname = %romname% -- %widthMaxPercenty% := ( %A_ScreenWidth% / %appWidth% ) %heightMaxPercenty% := ( %A_ScreenHeight% / %appHeight% ) percentToEnlarge = %percentToEnlarge% appWidthNew = %appWidthNew% appHeightNew = %appHeightNew% X = %appX% Y = %appYPos%`n,%emuPath%TTX_AHK_LOG.txt
Process, WaitClose, game.exe
WinClose, DXWnd
If ( verticalMethod = "irotate" )
Run, iRotate.exe /rotate=0 /exit, %A_ScriptDir%\Modules\%systemName% ; another option to rotate screen
Else If ( verticalMethod = "display" )
Run, display.exe /rotate:0, %A_ScriptDir%\Modules\%systemName% ; Switching back to 0°
WinMinimizeAllUndo
Sleep, 500
; Settings for restoring Hyperspin from vertical games
;IniRead, system, %settingsFile%, Screen, Fullscreen, standard ; unsure I needed this, shouldn't be needed
;WinMove, ahk_class ThunderRT6FormDC,, hsX, hsY, hsW, hsH ; HS1
;WinMove, ahk_class ApolloRuntimeContentWindow,, hsX, hsY, hsW, hsH ; HS2, shouldn't be needed for HS2 though as it fixes itself
; Sleep, 500 ;Uncomment these 2 lines if HS doesn't regain focus after closing a vertical game, sloppy but it works until something else is thought of
; Send, {ALTDOWN}{TAB}{ALTUP}
Sleep, 500 ;If you remove this, HyperSpin won't be in focus with the next line
WinActivate, HyperSpin
;Restore Taskbar and Start Button
WinShow, ahk_class Shell_TrayWnd
WinShow, Start ahk_class Button
}
ExitApp
CloseProcess:
; This is staying blank so ESC is sent by default. Might be possible to add fading on exit, have not tested.
return
CloseArcana:
Send, {ALTDOWN}{F4}{ALTUP}
Process, WaitClose, %Executable%
Gui, Color, 000000
Gui -Caption +ToolWindow +AlwaysOnTop
Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackGui
WinActivate, HyperSpin
return
- kefran69
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Re: [presque resolu] perte focus pour Schmup Taito
comme promis le lien
http://www.hyperspin-fe.com/forum/showt ... post259531
Cool merci je vais regarder cela de plus près demain ou dans le week end ! Sinon pour le script que tu as posté un peu plus haut ca ressemble a un module TTX mais pour HL2 donc je ne pense pas que l'on pourra en faire grand chose mais bon ca reste à voir car nous avons de bons bidouilleurs sur le fofo
http://www.hyperspin-fe.com/forum/showt ... post259531
Cool merci je vais regarder cela de plus près demain ou dans le week end ! Sinon pour le script que tu as posté un peu plus haut ca ressemble a un module TTX mais pour HL2 donc je ne pense pas que l'on pourra en faire grand chose mais bon ca reste à voir car nous avons de bons bidouilleurs sur le fofo

Re: [presque resolu] perte focus pour Schmup Taito
jai prete trouver une solution que je vais tester pas ce soir (frustré) mais demain je vous ferez part de mes recherches (on croise les doigts)
Re: [presque resolu] perte focus pour Schmup Taito
bon ba j'ai essayé ma solution
ici le lien http://www.neo-arcadia.com/forum/viewto ... =58t=42630
fonctionne pour tout les shoot verticaux sauf raiden4 mais je vais me pencher sur le sujet ou si kkun trouve la solution avant moi ...
ici le lien http://www.neo-arcadia.com/forum/viewto ... =58t=42630
fonctionne pour tout les shoot verticaux sauf raiden4 mais je vais me pencher sur le sujet ou si kkun trouve la solution avant moi ...