Bonsoir à tous voila j'ai un petit souci je m'essai a l'émulateur ssf qui fonctionne très bien en dehors de hyperspin mais pas avec comme bien souvent

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Dans hyperspin j'ai ce message

et en module j'utilise
";------------------------------------------------------------------------ ; Sega Saturn ; SSF v0.12 beta R3 (12/25/2011) ; by djvj ; 1.4 ; ; Notes: ; This only works with DTLite, not DTPro ; Make sure your Path_To_Daemontools in Settings\settings.ini is correct ; romExtension should be mds,cue,iso,cdi,nrg ; Make sure you have your CDDrive set to whatever number you use for your games. 0 may be your hardware drive, while 1 may be your virtual drive (depending on how many you have). If you get a black screen, try different numbers starting from 0. ; If you keep getting the CD Player BIOS screen, you have the CDDrive variable set wrong below ; If you keep getting the CD Player screen with the message "Game disc unsuitable for this system", you have the incorrect bios set for the region game you are playing and or region is set wrong in the emu options. Or you can just turn off the BIOS below

; Set fullscreen mode via the variable below ; SSF forces 1024x768 in fullscreen mode and cannot be changed as far as I can tell ; If you are getting clipping, set the vSync variable to true below ; For faster MultiGame switching, keep the BIOS off, otherwise you have to "play" the disc each time you switch discs ;------------------------------------------------------------------------ Fullscreen = true ShowBIOS = false BilinearFiltering = true vSync = true WideScreen = false Stretch = false CDDrive = 1 UseSCSI = false ; If you prefer SCSI virtual drives, set this to true, otherwise Daemon Tools will use a DT virtual drive. AddDrive = true ; If you do not have a scsi or dt drive in daemon tools, it will be created for you. Set this to false to stop auto-creation of the drive. ;------------------------------------------------------------------------ SSFINI := CheckFile(emuPath . "SSF.ini") GUI_ID := FadeInStart() 7z1 := 7z(romPath, romName, romExtension, 7zExtractDir) mySW:=A_ScreenWidth, mySH:=A_ScreenHeight ; Now let's update all our keys if they differ in the ini Fullscreen := (If ( Fullscreen = "true" ) ? ("1") : ("0")) ShowBIOS := (If ( ShowBIOS = "true" ) ? ("0") : ("1")) BilinearFiltering := (If ( BilinearFiltering = "true" ) ? ("1") : ("0")) vSync := (If ( vSync = "true" ) ? ("1") : ("0")) WideScreen := (If ( WideScreen = "true" ) ? ("1") : ("0")) Stretch := (If ( Stretch = "true" ) ? ("1") : ("0")) UseSCSI := (If UseSCSI = "true" ? ("scsi") : ("dt")) iniLookup = ( ltrim c Screen, FullSize, "%Fullscreen%" Screen, BilinearFiltering, "%BilinearFiltering%" Screen, VSynchWaitFullscreen, "%vSync%" Screen, WideScreen, "%WideScreen%" Screen, StretchScreen, "%Stretch%" Screen, EnforceAspectRatioFullscreen, "1" Peripheral, CDDrive, "%CDDrive%" Program4, NoBIOS, "%ShowBIOS%" Other, ScreenMode, "%Fullscreen%" ) Loop, Parse, iniLookup, `n { StringSplit, split, A_LoopField, `,, %A_Space%%A_Tab% IniRead, tempVar, %SSFINI%, %split1%, %split2% If ( tempVar != split3 ) IniWrite, % split3, %SSFINI%, %split1%, %split2% } DaemonTools("mount",UseSCSI,0,AddDrive,romPath . romName . romExtension) Run, %executable%, %emuPath%,,ssfPID WinWait, SSF WinWaitActive, SSF Sleep, 1000 ; SSF flashes in real fast before going fullscreen if this is not here GUI_ID2 := FadeInExit() ; WinMove,SSF,,0,0 ; uncomment me if you turned off fullscreen mode and cannot see the emu, but hear it in the background Process, WaitClose, %executable% DaemonTools("unmount",UseSCSI,0) 7z2 := 7zCleanUp() GUI_ID4 := FadeOutExit() WinActivate, Hyperspin ExitApp PreMultiGame: If Fullscreen = 1 ; only have to take the emu out of fullscreen we are using it { ; SSF cannot swap discs in fullscreen mode, so we have to go windowed first, swap, and restore fullscreen WinGet, ssfID, ID, A WinGetPos,,,ssfW,ssfH,ahk_id %ssfID% SetKeyDelay,,10 Send !{Enter} WinSet, Transparent, 0, ahk_id %ssfID% If (mySW != ssfW || mySH != ssfH) { ; if our screen not the same size as SSF uses for it's fullscreen, we can detect when it changes While % ssfH = ssfHn { WinGetPos,,,,ssfHn,ahk_id %ssfID% Sleep, 100 } } Else ; if our screen is the same size as SSF uses for it's fullscreen, use a sleep instead Sleep, 3000 ; increase me if MG GUI is showing tiny instead of the full screen size tempgui() } Return MultiGame: If !mgCancel { WinMenuSelectItem,ahk_id %ssfID%,,Hardware,CD Open DaemonTools("unmount",UseSCSI,0) DaemonTools("mount",UseSCSI,0,AddDrive,selectedRom) WinMenuSelectItem,ahk_id %ssfID%,,Hardware,CD Close If Fullscreen = 1 { Loop { ; looping until SSF is done loading the new disc Sleep, 200 WinGetTitle, winTitle, ahk_id %ssfID% StringSplit, T, winTitle, %A_Space%: ; ToolTip, %A_Index%`nT10=%T10%,0,0 If !oldT10 ; get the current T10 as soon as it exists and store it oldT10:=T10 If (T10 oldT10) ; If T10 starts incrementing, we know SSF has a game loaded and can continue the script Break } WinActivate, ahk_id %ssfID% SetKeyDelay,,10 Send !{Enter} Sleep, 500 ; give SSF a moment to go fullscreen and not show Hyperspin Gui, 69: Destroy WinSet, Transparent, 255, ahk_id %ssfID% WinSet, Transparent, Off, ahk_id %ssfID% } } Return CloseProcess: GUI_ID3 := FadeOutStart() WinClose, SSF Return tempgui(){ Gui, 69:Color, 000000 Gui, 69:-Caption +ToolWindow Gui, 69]et mon dossier setting
"[Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=Sega Saturn Hyperlaunch_Path=DRROR Use_Last_Game=false [Resolution] FullScreen=true Width=800 Height=600 Scanlines_Active=false Scanlines_Image= Scanlines_Scale=2 Scanlines_Alpha=0.1 [Optimizer] CPU_Priority=high Quality=BEST Image_Smoothing=true Animated_Backgrounds=true Inter_Backgrounds=false Level1_Backgrounds=true Level2_Backgrounds=true Level3_Backgrounds=false Level4_Backgrounds=false Special_Backgrounds=true Wait_For_Special=false Animated_Artworks=true Level1_Artworks=true Level2_Artworks=true [IntroVideo] Use_Intro=true Stop_On_Keypress=true [Sound] Master_Volume=100 Video_Volume=100 Wheel_Volume=50 Interface_Volume=100 [AttractMode] Active=true Time=30 MaxSpinTime=10 HyperSpin=false Wait_For_Video=true [Keyboard] Key_Delay=true [P1 Controls] Start=13 Exit=27 Up=38 Down=40 SkipUp=37 SkipDown=39 SkipUpNumber=70 SkipDownNumber=86 HyperSpin=32 Genre=71 Favorites=76 [P2 Controls] Start=69 Exit=81 Up=87 Down=83 SkipUp=65 SkipDown=68 SkipUpNumber=74 SkipDownNumber=77 HyperSpin=88 Genre=72 Favorites=90 [P1 Joystick] Enabled=false Joy=0 Threshold=40 Start=Button_1 Exit=Button_2 Up=Analog_Up Down=Analog_Down SkipUp=Analog_Left SkipDown=Analog_Right SkipUpNumber=Button_3 SkipDownNumber=Button_4 HyperSpin=Button_5 Genre=Button_6 Favorites=Button_7 [P2 Joystick] Enabled=false Joy=1 Threshold=40 Start=Button_1 Exit=Button_2 Up=Analog_Up Down=Analog_Down SkipUp=Analog_Left SkipDown=Analog_Right SkipUpNumber=Button_3 SkipDownNumber=Button_4 HyperSpin=Button_5 Genre=Button_6 Favorites=Button_7 [Trackball] Enabled=false Sensitivity=90 [Spinner] Enabled=false Sensitivity=90 [Startup Program] Executable=SetDrive.exe Paramaters= Working_Directory= WinState= [Exit Program] Executable= Paramaters= Working_Directory= WinState=NORMAL [LEDBlinky] Active=false Path= [HiScore] Active=false Y=550 Delay=2 [HyperLaunch] Last_System=Sega Saturn Last_Rom=Batman Forever Exit_Script_Key=~p ~o Exit_Emulator_Key=Esc Toggle_Cursor_Key=true MultiGame_Key=NumpadSub MultiGame_Select_Key=Enter MultiGame_Exit_Key=Esc Path_To_Daemontools=c:\Program Files\DAEMON Tools Lite\DTLite.exe Path_To_CPWizard= Fade_In_Interrupt_Keys=anykey Keymapper_Path= Keymapper_Profiles_Path=D]