[MiSTer FPGA] New Cores & MAJ
Modérateurs : kefran69, Modérateurs
Re: [MiSTer FPGA] New Cores & MAJ
06/06
Arcade: Turkey Joust, Mystic Marathon, and Joust 2:
- Updated framework to support wickerwaka's new HDMI pixel repetition method.
birdybro~
Game and Watch:
- Fixed reset between games.
- Renamed to "GameNWatch" for MiSTer.ini. Please rename your game directory!
- Moved load file to top menu option.
Compukit UK101:
- Updated framework
- Fixed menu.
New Core: SNK TNK III (Beta) Core:
Published as standalone core while be in beta status. Eventually will be fusioned into SNKTripleZ80 Core.
- Original core and MiSTer port by @RndMnkIII
Arcade: Turkey Joust, Mystic Marathon, and Joust 2:
- Updated framework to support wickerwaka's new HDMI pixel repetition method.
birdybro~
Game and Watch:
- Fixed reset between games.
- Renamed to "GameNWatch" for MiSTer.ini. Please rename your game directory!
- Moved load file to top menu option.
Compukit UK101:
- Updated framework
- Fixed menu.
New Core: SNK TNK III (Beta) Core:
Published as standalone core while be in beta status. Eventually will be fusioned into SNKTripleZ80 Core.
- Original core and MiSTer port by @RndMnkIII
Re: [MiSTer FPGA] New Cores & MAJ
07/06
S32X:
- Fixes from srg320.
- Updated framework.
New Core: SNK Athena (Beta) Core:
Published as standalone core while be in beta status. In the end it will be merged with the core SNKTripleZ80
- Original core and MiSTer port by @RndMnkIII
- Includes MRA's for: Athena, Super Athena and Athena bootleg.
Update: SNK Athena (Beta) Core:
- Fixed user input.
Update: SNK TNKIII (Beta) :
- Added T.A.N.K_Japan.mra, many thanks to funkycochise and
wark91 for supporting the alternative versions of the game.
S32X:
- Fixes from srg320.
- Updated framework.
New Core: SNK Athena (Beta) Core:
Published as standalone core while be in beta status. In the end it will be merged with the core SNKTripleZ80
- Original core and MiSTer port by @RndMnkIII
- Includes MRA's for: Athena, Super Athena and Athena bootleg.
Update: SNK Athena (Beta) Core:
- Fixed user input.
Update: SNK TNKIII (Beta) :
- Added T.A.N.K_Japan.mra, many thanks to funkycochise and
wark91 for supporting the alternative versions of the game.
Re: [MiSTer FPGA] New Cores & MAJ
09/06
Update: SNK TNKIII (Beta) :
- I have finally fixed a small bug with the display of sprites that sometimes manifested as a ghost sprite that had been dragging since the creation of the core. It is necessary to update both the core file and the MRAs.
Update: SNK Triple Z80 Arcade hardware
- Added support for two game controllers.
- Some code cleanup.
Update: SNK TNKIII (Beta) :
- I have finally fixed a small bug with the display of sprites that sometimes manifested as a ghost sprite that had been dragging since the creation of the core. It is necessary to update both the core file and the MRAs.
Update: SNK Triple Z80 Arcade hardware
- Added support for two game controllers.
- Some code cleanup.
Re: [MiSTer FPGA] New Cores & MAJ
10/06
Ondra SPO 186 core
- Ondra SD implemented in core - faster and more convenient SW (games) load (from SD card in secondary slot)
Ondra SPO 186 core
- Ondra SD implemented in core - faster and more convenient SW (games) load (from SD card in secondary slot)
Re: [MiSTer FPGA] New Cores & MAJ
12/06
New Core: Watara SuperVision
-Originally by Pierco, reworked by me
-Budget handheld, fully library is supported
-60hz refresh is suggested for CRT's (on by default)
-Flickering is normal, the original handheld's video output was.. quaint.
New Core: Watara SuperVision
-Originally by Pierco, reworked by me
-Budget handheld, fully library is supported
-60hz refresh is suggested for CRT's (on by default)
-Flickering is normal, the original handheld's video output was.. quaint.
Re: [MiSTer FPGA] New Cores & MAJ
14/06
New Core: Bit Corporation Gamate
-Cons: Another rare Gameboy clone handheld
-Pros: Better than SuperVision
This core requires a bootrom to work, see the readme for details.
New Core: Bit Corporation Gamate
-Cons: Another rare Gameboy clone handheld
-Pros: Better than SuperVision
This core requires a bootrom to work, see the readme for details.
Re: [MiSTer FPGA] New Cores & MAJ
14/06
Update: SNK Athena (Beta) :
- Added experimental support for Screen Flip as a new core OSD menu:
CODE: SELECT ALL
HACK (Only for Upright cabinet) > Core Screen Flip: Off, On.
Only intended for CRT users than cannot flip the screen (this option don't exist in the Arcade DIP switches).
This feature has been added at the request of several users who are unable to display the game correctly on their CRT screen. It does not exist on the original hardware and is not thoroughly tested, so graphical glitches may occur in certain phases or parts of the game. If you use HDMI or VGA output with the scaler enabled you do not need to use this feature.
Update: SNK Athena (Beta) :
- Added experimental support for Screen Flip as a new core OSD menu:
CODE: SELECT ALL
HACK (Only for Upright cabinet) > Core Screen Flip: Off, On.
Only intended for CRT users than cannot flip the screen (this option don't exist in the Arcade DIP switches).
This feature has been added at the request of several users who are unable to display the game correctly on their CRT screen. It does not exist on the original hardware and is not thoroughly tested, so graphical glitches may occur in certain phases or parts of the game. If you use HDMI or VGA output with the scaler enabled you do not need to use this feature.
Re: [MiSTer FPGA] New Cores & MAJ
15/06
Added alternative MRA file with a ROM patch to Fix the inverted screen issue
CODE: SELECT ALL
Athena_Screen_Flip_Fix_ROM_Patch.mra
.
Updated the Readme.md that now includes a better explanation of the different options available and in which cases to apply them to reverse the screen.
Added alternative MRA file with a ROM patch to Fix the inverted screen issue
CODE: SELECT ALL
Athena_Screen_Flip_Fix_ROM_Patch.mra
.
Updated the Readme.md that now includes a better explanation of the different options available and in which cases to apply them to reverse the screen.
Re: [MiSTer FPGA] New Cores & MAJ
26/06
Genesis, MegaCD:
- Updated PSG (jt89) and FM(jt12) modules.
- Re-added ladder effect to FM (birdybro).
- MegaCD: fix PAL timings (retrorepair).
- Genesis: Add support for Miracle Piano (greyrogue).
- Updated framework.
Genesis, MegaCD:
- Updated PSG (jt89) and FM(jt12) modules.
- Re-added ladder effect to FM (birdybro).
- MegaCD: fix PAL timings (retrorepair).
- Genesis: Add support for Miracle Piano (greyrogue).
- Updated framework.